Resized game events
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@ -57,7 +57,7 @@ data field should not be broadcasted to clients, use the type "local".
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#define MAX_EVENT_NAME_LENGTH 64 // max game event name length
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#define MAX_EVENT_NAME_LENGTH 64 // max game event name length
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#define MAX_EVENT_BITS 14 // max bits needed for an event index
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#define MAX_EVENT_BITS 14 // max bits needed for an event index
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#define MAX_EVENT_NUMBER (1<<MAX_EVENT_BITS) // max number of events allowed
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#define MAX_EVENT_NUMBER (1<<MAX_EVENT_BITS) // max number of events allowed
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#define MAX_EVENT_BYTES (1<<26) // max size in bytes for a serialized event
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#define MAX_EVENT_BYTES (1<<23) // max size in bytes for a serialized event
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class KeyValues;
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class KeyValues;
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class CGameEvent;
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class CGameEvent;
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