Added zstd training set
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1a3e348316
commit
4067d7cfe6
6 changed files with 51 additions and 58 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -20,7 +20,6 @@ Release_*/
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*.idb
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*.pdb
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*.rc
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*.bin
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*.vcxproj*
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*.sln
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*.dll*
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@ -89,7 +89,7 @@ void WriteConfig_f( ConVar *var, const char *pOldString );
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// If we get more than 250 messages in the incoming buffer queue, dump any above this #
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#define MAX_INCOMING_MESSAGES 250
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// Size of command send buffer
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#define MAX_CMD_BUFFER 4000
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#define MAX_CMD_BUFFER 0x10000
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CGlobalVarsBase g_ClientGlobalVariables( true );
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IVideoRecorder *g_pVideoRecorder = NULL;
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@ -1391,7 +1391,7 @@ bool COM_BufferToBufferCompress_ZSTD(void* dest,
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Assert( destLen );
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Assert( source );
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//#define ZSTD_GENERATE_TRAINING_SET
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#define ZSTD_GENERATE_TRAINING_SET
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#ifdef ZSTD_GENERATE_TRAINING_SET
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static int zstdTrainingSetCount = 0;
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@ -10,7 +10,8 @@
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#include "bitbuf.h"
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#include "checksum_md5.h"
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#include "const.h"
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#include "platform.h"
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#include "utlvector.h"
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#include "shareddefs.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#ifdef CLIENT_DLL
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@ -176,56 +177,54 @@ void WriteUsercmd( bf_write *buf, const CUserCmd *to, const CUserCmd *from )
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else
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{
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buf->WriteOneBit( 0 );
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}
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}
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int entityCount = 0;
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#ifdef CLIENT_DLL
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int highestEntityIndex = 0;
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if (cl_entitylist)
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entityCount = cl_entitylist->GetHighestEntityIndex();
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highestEntityIndex = cl_entitylist->GetHighestEntityIndex();
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#else
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entityCount = MAX_EDICTS;
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static constexpr auto highestEntityIndex = MAX_EDICTS-1;
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#endif
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buf->WriteSignedVarInt32(entityCount);
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// Write entity count
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buf->WriteUBitLong(highestEntityIndex, 11);
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if (entityCount > 0)
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// Write finally simulation data with entity index
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for (unsigned int i = 0; i <= highestEntityIndex; i++)
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{
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for (int i = 0; i <= entityCount; i++)
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if (from->simulationdata[i].m_flInterpolatedSimulationTime
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!= to->simulationdata[i].m_flInterpolatedSimulationTime)
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{
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if (to->simulationdata[i].m_flInterpolatedSimulationTime
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!= from->simulationdata[i].m_flInterpolatedSimulationTime)
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{
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buf->WriteOneBit(1);
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buf->WriteFloat(
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to->simulationdata[i].m_flInterpolatedSimulationTime);
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}
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else
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{
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buf->WriteOneBit(0);
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}
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buf->WriteOneBit(1);
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buf->WriteBitFloat(to->simulationdata[i].m_flInterpolatedSimulationTime);
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}
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else
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{
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buf->WriteOneBit(0);
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}
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if (to->simulationdata[i].m_flSimulationTime
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!= from->simulationdata[i].m_flSimulationTime)
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{
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buf->WriteOneBit(1);
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buf->WriteFloat(to->simulationdata[i].m_flSimulationTime);
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}
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else
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{
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buf->WriteOneBit(0);
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}
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if (from->simulationdata[i].m_flSimulationTime != to->simulationdata[i].m_flSimulationTime)
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{
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buf->WriteOneBit(1);
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buf->WriteBitFloat(to->simulationdata[i].m_flSimulationTime);
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}
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else
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{
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buf->WriteOneBit(0);
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}
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}
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if ( to->debug_hitboxes != from->debug_hitboxes )
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{
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buf->WriteOneBit( 1 );
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buf->WriteByte( to->debug_hitboxes );
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}
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else
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{
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buf->WriteOneBit( 0 );
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}
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if (to->debug_hitboxes != from->debug_hitboxes)
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{
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buf->WriteOneBit(1);
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buf->WriteUBitLong(to->debug_hitboxes, 2);
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}
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else
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{
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buf->WriteOneBit(0);
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}
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#if defined( HL2_CLIENT_DLL )
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if ( to->entitygroundcontact.Count() != 0 )
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@ -346,29 +345,24 @@ void ReadUsercmd( bf_read *buf, CUserCmd *move, CUserCmd *from )
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move->mousedy = buf->ReadShort();
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}
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const auto entityCount = buf->ReadSignedVarInt32();
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const auto highestEntityIndex = buf->ReadUBitLong(11);
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if (entityCount > 0)
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for (unsigned int i = 0; i <= highestEntityIndex;i++)
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{
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for (int i = 0; i <= entityCount; i++)
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{
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if (buf->ReadOneBit())
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{
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move->simulationdata[i].m_flInterpolatedSimulationTime = buf
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->ReadFloat();
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}
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if (buf->ReadOneBit())
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{
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move->simulationdata[i].m_flInterpolatedSimulationTime = buf->ReadBitFloat();
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}
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if (buf->ReadOneBit())
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{
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move->simulationdata[i].m_flSimulationTime = buf
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->ReadFloat();
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}
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}
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}
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if (buf->ReadOneBit())
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{
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move->simulationdata[i].m_flSimulationTime = buf->ReadBitFloat();
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}
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}
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if ( buf->ReadOneBit() )
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{
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move->debug_hitboxes = (CUserCmd::debug_hitboxes_t)buf->ReadByte();
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move->debug_hitboxes = (CUserCmd::debug_hitboxes_t)buf->ReadUBitLong(2);
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}
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#if defined( HL2_DLL )
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