Added zstd training set
This commit is contained in:
parent
e11f28d2d1
commit
3f5795253b
25723 changed files with 57 additions and 58 deletions
1
.gitignore
vendored
1
.gitignore
vendored
|
@ -20,7 +20,6 @@ Release_*/
|
|||
*.idb
|
||||
*.pdb
|
||||
*.rc
|
||||
*.bin
|
||||
*.vcxproj*
|
||||
*.sln
|
||||
*.dll*
|
||||
|
|
Binary file not shown.
|
@ -89,7 +89,7 @@ void WriteConfig_f( ConVar *var, const char *pOldString );
|
|||
// If we get more than 250 messages in the incoming buffer queue, dump any above this #
|
||||
#define MAX_INCOMING_MESSAGES 250
|
||||
// Size of command send buffer
|
||||
#define MAX_CMD_BUFFER 4000
|
||||
#define MAX_CMD_BUFFER 0x10000
|
||||
|
||||
CGlobalVarsBase g_ClientGlobalVariables( true );
|
||||
IVideoRecorder *g_pVideoRecorder = NULL;
|
||||
|
|
|
@ -1391,7 +1391,7 @@ bool COM_BufferToBufferCompress_ZSTD(void* dest,
|
|||
Assert( destLen );
|
||||
Assert( source );
|
||||
|
||||
//#define ZSTD_GENERATE_TRAINING_SET
|
||||
#define ZSTD_GENERATE_TRAINING_SET
|
||||
|
||||
#ifdef ZSTD_GENERATE_TRAINING_SET
|
||||
static int zstdTrainingSetCount = 0;
|
||||
|
|
|
@ -10,7 +10,8 @@
|
|||
#include "bitbuf.h"
|
||||
#include "checksum_md5.h"
|
||||
#include "const.h"
|
||||
#include "platform.h"
|
||||
#include "utlvector.h"
|
||||
#include "shareddefs.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#ifdef CLIENT_DLL
|
||||
|
@ -176,56 +177,54 @@ void WriteUsercmd( bf_write *buf, const CUserCmd *to, const CUserCmd *from )
|
|||
else
|
||||
{
|
||||
buf->WriteOneBit( 0 );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int entityCount = 0;
|
||||
#ifdef CLIENT_DLL
|
||||
int highestEntityIndex = 0;
|
||||
if (cl_entitylist)
|
||||
entityCount = cl_entitylist->GetHighestEntityIndex();
|
||||
highestEntityIndex = cl_entitylist->GetHighestEntityIndex();
|
||||
#else
|
||||
entityCount = MAX_EDICTS;
|
||||
static constexpr auto highestEntityIndex = MAX_EDICTS-1;
|
||||
#endif
|
||||
|
||||
buf->WriteSignedVarInt32(entityCount);
|
||||
// Write entity count
|
||||
buf->WriteUBitLong(highestEntityIndex, 11);
|
||||
|
||||
if (entityCount > 0)
|
||||
// Write finally simulation data with entity index
|
||||
for (unsigned int i = 0; i <= highestEntityIndex; i++)
|
||||
{
|
||||
for (int i = 0; i <= entityCount; i++)
|
||||
if (from->simulationdata[i].m_flInterpolatedSimulationTime
|
||||
!= to->simulationdata[i].m_flInterpolatedSimulationTime)
|
||||
{
|
||||
if (to->simulationdata[i].m_flInterpolatedSimulationTime
|
||||
!= from->simulationdata[i].m_flInterpolatedSimulationTime)
|
||||
{
|
||||
buf->WriteOneBit(1);
|
||||
buf->WriteFloat(
|
||||
to->simulationdata[i].m_flInterpolatedSimulationTime);
|
||||
}
|
||||
else
|
||||
{
|
||||
buf->WriteOneBit(0);
|
||||
}
|
||||
buf->WriteOneBit(1);
|
||||
buf->WriteBitFloat(to->simulationdata[i].m_flInterpolatedSimulationTime);
|
||||
}
|
||||
else
|
||||
{
|
||||
buf->WriteOneBit(0);
|
||||
}
|
||||
|
||||
if (to->simulationdata[i].m_flSimulationTime
|
||||
!= from->simulationdata[i].m_flSimulationTime)
|
||||
{
|
||||
buf->WriteOneBit(1);
|
||||
buf->WriteFloat(to->simulationdata[i].m_flSimulationTime);
|
||||
}
|
||||
else
|
||||
{
|
||||
buf->WriteOneBit(0);
|
||||
}
|
||||
if (from->simulationdata[i].m_flSimulationTime != to->simulationdata[i].m_flSimulationTime)
|
||||
{
|
||||
buf->WriteOneBit(1);
|
||||
buf->WriteBitFloat(to->simulationdata[i].m_flSimulationTime);
|
||||
}
|
||||
else
|
||||
{
|
||||
buf->WriteOneBit(0);
|
||||
}
|
||||
}
|
||||
|
||||
if ( to->debug_hitboxes != from->debug_hitboxes )
|
||||
{
|
||||
buf->WriteOneBit( 1 );
|
||||
buf->WriteByte( to->debug_hitboxes );
|
||||
}
|
||||
else
|
||||
{
|
||||
buf->WriteOneBit( 0 );
|
||||
}
|
||||
if (to->debug_hitboxes != from->debug_hitboxes)
|
||||
{
|
||||
buf->WriteOneBit(1);
|
||||
buf->WriteUBitLong(to->debug_hitboxes, 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
buf->WriteOneBit(0);
|
||||
}
|
||||
|
||||
#if defined( HL2_CLIENT_DLL )
|
||||
if ( to->entitygroundcontact.Count() != 0 )
|
||||
|
@ -346,29 +345,24 @@ void ReadUsercmd( bf_read *buf, CUserCmd *move, CUserCmd *from )
|
|||
move->mousedy = buf->ReadShort();
|
||||
}
|
||||
|
||||
const auto entityCount = buf->ReadSignedVarInt32();
|
||||
const auto highestEntityIndex = buf->ReadUBitLong(11);
|
||||
|
||||
if (entityCount > 0)
|
||||
for (unsigned int i = 0; i <= highestEntityIndex;i++)
|
||||
{
|
||||
for (int i = 0; i <= entityCount; i++)
|
||||
{
|
||||
if (buf->ReadOneBit())
|
||||
{
|
||||
move->simulationdata[i].m_flInterpolatedSimulationTime = buf
|
||||
->ReadFloat();
|
||||
}
|
||||
if (buf->ReadOneBit())
|
||||
{
|
||||
move->simulationdata[i].m_flInterpolatedSimulationTime = buf->ReadBitFloat();
|
||||
}
|
||||
|
||||
if (buf->ReadOneBit())
|
||||
{
|
||||
move->simulationdata[i].m_flSimulationTime = buf
|
||||
->ReadFloat();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (buf->ReadOneBit())
|
||||
{
|
||||
move->simulationdata[i].m_flSimulationTime = buf->ReadBitFloat();
|
||||
}
|
||||
}
|
||||
|
||||
if ( buf->ReadOneBit() )
|
||||
{
|
||||
move->debug_hitboxes = (CUserCmd::debug_hitboxes_t)buf->ReadByte();
|
||||
move->debug_hitboxes = (CUserCmd::debug_hitboxes_t)buf->ReadUBitLong(2);
|
||||
}
|
||||
|
||||
#if defined( HL2_DLL )
|
||||
|
|
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_0.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_0.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_100.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_100.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1000.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1000.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10000.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10000.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10001.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10001.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10002.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10002.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10003.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10003.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10004.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10004.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10005.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10005.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10006.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10006.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10007.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10007.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10008.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10008.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10009.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10009.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1001.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1001.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10010.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10010.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10011.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10011.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10012.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10012.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10013.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10013.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10014.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10014.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10015.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10015.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10016.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10016.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10017.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10017.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10018.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10018.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10019.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10019.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1002.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1002.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10020.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10020.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10021.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10021.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10022.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10022.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10023.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10023.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10024.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10024.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10025.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10025.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10026.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10026.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10027.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10027.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10028.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10028.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10029.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10029.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1003.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1003.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10030.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10030.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10031.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10031.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10032.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10032.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10033.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10033.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10034.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10034.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10035.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10035.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10036.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10036.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10037.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10037.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10038.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10038.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10039.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10039.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1004.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1004.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10040.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10040.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10041.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10041.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10042.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10042.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10043.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10043.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10044.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10044.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10045.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10045.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10046.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10046.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10047.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10047.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10048.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10048.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10049.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10049.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1005.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1005.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10050.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10050.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10051.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10051.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10052.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10052.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10053.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10053.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10054.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10054.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10055.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10055.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10056.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10056.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10057.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10057.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10058.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10058.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10059.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10059.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1006.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1006.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10060.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10060.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10061.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10061.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10062.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10062.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10063.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10063.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10064.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10064.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10065.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10065.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10066.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10066.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10067.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10067.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10068.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10068.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10069.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10069.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1007.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1007.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10070.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10070.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10071.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10071.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10072.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10072.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10073.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10073.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10074.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10074.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10075.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10075.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10076.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10076.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10077.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10077.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10078.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10078.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10079.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10079.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_1008.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_1008.bin
Normal file
Binary file not shown.
BIN
zstd_game_data/css_zstd_training_set/client_10080.bin
Normal file
BIN
zstd_game_data/css_zstd_training_set/client_10080.bin
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue