Fixed C4 hud
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1 changed files with 7 additions and 6 deletions
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@ -4320,12 +4320,13 @@ void C_BaseEntity::CalcAbsolutePosition( )
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return;
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}
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// TODO_ENHANCED: this should be safe to remove.
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// if ( IsEffectActive(EF_BONEMERGE) )
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// {
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// MoveToAimEnt();
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// return;
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// }
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// TODO_ENHANCED: this should be safe to remove.
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// Not safe to remove this breaks C4 HUD.
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if ( IsEffectActive(EF_BONEMERGE) )
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{
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MoveToAimEnt();
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return;
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}
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// Construct the entity-to-world matrix
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// Start with making an entity-to-parent matrix
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