Fix for macOS

This commit is contained in:
Kamay Xutax 2024-09-06 00:39:47 +02:00
parent 6ca405f1ca
commit 10cb9dbf07
2 changed files with 3 additions and 2 deletions

View file

@ -1,6 +1,6 @@
# Counter-Strike: Source Enhanced # Counter-Strike: Source Enhanced
Started from a fork of https://github.com/nillerusr/source-engine \ Started from a fork of: https://github.com/nillerusr/source-engine \
A huge thanks to him for having port most of the valve project generator stuff to waf. A huge thanks to him for having port most of the valve project generator stuff to waf.
## How to build: ## How to build:
@ -23,7 +23,7 @@ You can join my Discord server at to get a release: https://discord.gg/e8nbakt8
OR: OR:
- First, you need original CS:S & HL2 files. - First, you need original CS:S & HL2 files.
- Copy the original CS:S folder somewhere - Copy the original CS:S folder somewhere.
- Overwrite the hl2 and platform folder from the Half-Life 2 files so that shaders can work.\ - Overwrite the hl2 and platform folder from the Half-Life 2 files so that shaders can work.\
This is because stdshaders needs some rewrite to make it work basically with sdk 2013, can't do it now yet This is because stdshaders needs some rewrite to make it work basically with sdk 2013, can't do it now yet
- Run the game with hl2_launcher(.exe) -game cstrike. - Run the game with hl2_launcher(.exe) -game cstrike.

View file

@ -3,6 +3,7 @@
git submodule init && git submodule update git submodule init && git submodule update
brew install sdl2 brew install sdl2
brew install zstd
./waf configure -T debug --disable-warns $* && ./waf configure -T debug --disable-warns $* &&
./waf build ./waf build