Fix for macOS

This commit is contained in:
Kamay Xutax 2024-09-06 00:39:47 +02:00
parent 6ca405f1ca
commit 10cb9dbf07
2 changed files with 3 additions and 2 deletions

View file

@ -1,6 +1,6 @@
# Counter-Strike: Source Enhanced
Started from a fork of https://github.com/nillerusr/source-engine \
Started from a fork of: https://github.com/nillerusr/source-engine \
A huge thanks to him for having port most of the valve project generator stuff to waf.
## How to build:
@ -23,7 +23,7 @@ You can join my Discord server at to get a release: https://discord.gg/e8nbakt8
OR:
- First, you need original CS:S & HL2 files.
- Copy the original CS:S folder somewhere
- Copy the original CS:S folder somewhere.
- Overwrite the hl2 and platform folder from the Half-Life 2 files so that shaders can work.\
This is because stdshaders needs some rewrite to make it work basically with sdk 2013, can't do it now yet
- Run the game with hl2_launcher(.exe) -game cstrike.

View file

@ -3,6 +3,7 @@
git submodule init && git submodule update
brew install sdl2
brew install zstd
./waf configure -T debug --disable-warns $* &&
./waf build