From 0ef98d94cd7f346dca5aa9240182934a61bc4adb Mon Sep 17 00:00:00 2001 From: Kamay Xutax Date: Thu, 18 Jul 2024 21:56:06 +0200 Subject: [PATCH] Put back cl_extrapolate --- game/client/c_baseentity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/client/c_baseentity.cpp b/game/client/c_baseentity.cpp index abe7a2be58..6d67004e34 100644 --- a/game/client/c_baseentity.cpp +++ b/game/client/c_baseentity.cpp @@ -75,7 +75,7 @@ void cc_cl_interp_all_changed( IConVar *pConVar, const char *pOldString, float f } -static ConVar cl_extrapolate( "cl_extrapolate", "0", FCVAR_CHEAT, "Enable/disable extrapolation if interpolation history runs out." ); +static ConVar cl_extrapolate( "cl_extrapolate", "1", FCVAR_CHEAT, "Enable/disable extrapolation if interpolation history runs out." ); static ConVar cl_interp_npcs( "cl_interp_npcs", "0.0", FCVAR_USERINFO, "Interpolate NPC positions starting this many seconds in past (or cl_interp, if greater)" ); static ConVar cl_interp_all( "cl_interp_all", "0", 0, "Disable interpolation list optimizations.", 0, 0, 0, 0, cc_cl_interp_all_changed ); ConVar r_drawmodeldecals( "r_drawmodeldecals", "1" );