css_enhanced_waf/launcher/wscript

67 lines
1.2 KiB
Text
Raw Normal View History

2021-03-31 18:12:00 +01:00
#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'launcher'
def options(opt):
# stub
return
def configure(conf):
conf.define('LAUNCHERONLY',1)
conf.define('CFLAGS', conf.env.CFLAGS)
conf.define('LDFLAGS', conf.env.LINKFLAGS)
2021-03-31 18:12:00 +01:00
def build(bld):
source = [
'../public/filesystem_init.cpp',
'launcher.cpp',
'reslistgenerator.cpp',
'../public/tier0/memoverride.cpp'
2021-03-31 18:12:00 +01:00
]
2022-03-19 12:40:11 +00:00
if bld.env.DEST_OS == 'android':
source += [
2022-08-15 20:35:36 +01:00
'android/main.cpp',
'android/crashhandler.cpp'
2022-03-19 12:40:11 +00:00
]
2021-03-31 18:12:00 +01:00
includes = [
'.',
2022-09-17 01:01:26 +01:00
'android/libunwind',
2021-03-31 18:12:00 +01:00
'../public',
'../public/tier0',
'../public/tier1',
'../common'
] + bld.env.INCLUDES_SDL2
defines = []
2022-09-17 01:01:26 +01:00
libs = ['tier0','tier1','tier2','tier3','vstdlib','steam_api','appframework','SDL2','togl', 'UNWIND']
2022-03-19 12:40:11 +00:00
if bld.env.DEST_OS == 'win32':
libs += ['USER32', 'OLE32', 'SHELL32']
2021-03-31 18:12:00 +01:00
2021-04-06 21:22:52 +01:00
install_path = bld.env.LIBDIR
2021-03-31 18:12:00 +01:00
2024-09-15 21:05:45 +01:00
if 'cstrike' == bld.options.GAMES:
defines += ['CSS_ENHANCED_EXECUTABLE']
2021-03-31 18:12:00 +01:00
bld.shlib(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c cxx',
includes = includes,
defines = defines,
use = libs,
install_path = install_path,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)