//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//

#ifndef ACHIEVEMENT_SAVERESTORE_H
#define ACHIEVEMENT_SAVERESTORE_H

#if defined( _WIN32 )
#pragma once
#endif

ISaveRestoreBlockHandler *GetAchievementSaveRestoreBlockHandler();

#endif // ACHIEVEMENT_SAVERESTORE_H
