/////////////////////////////////////////////////////////// // Tracker scheme resource file // // sections: // Colors - all the colors used by the scheme // BaseSettings - contains settings for app to use to draw controls // Fonts - list of all the fonts used by app // Borders - description of all the borders // /////////////////////////////////////////////////////////// Scheme { //////////////////////// COLORS /////////////////////////// // color details // this is a list of all the colors used by the scheme Colors { // base colors "White" "255 255 255 255" "OffWhite" "216 216 216 255" "DullWhite" "142 142 142 255" "Orange" "255 155 0 255" "TransparentBlack" "0 0 0 128" "Black" "0 0 0 255" "Blank" "0 0 0 0" } ///////////////////// BASE SETTINGS //////////////////////// // // default settings for all panels // controls use these to determine their settings BaseSettings { // vgui_controls color specifications Border.Bright "200 200 200 196" // the lit side of a control Border.Dark "40 40 40 196" // the dark/unlit side of a control Border.Selection "0 0 0 196" // the additional border color for displaying the default/selected button Button.TextColor "White" Button.BgColor "Blank" Button.ArmedTextColor "White" Button.ArmedBgColor "Blank" [$WIN32] Button.ArmedBgColor "190 115 0 255" [$X360] Button.DepressedTextColor "White" Button.DepressedBgColor "Blank" Button.FocusBorderColor "Black" CheckButton.TextColor "OffWhite" CheckButton.SelectedTextColor "White" CheckButton.BgColor "TransparentBlack" CheckButton.Border1 "Border.Dark" // the left checkbutton border CheckButton.Border2 "Border.Bright" // the right checkbutton border CheckButton.Check "White" // color of the check itself ComboBoxButton.ArrowColor "DullWhite" ComboBoxButton.ArmedArrowColor "White" ComboBoxButton.BgColor "Blank" ComboBoxButton.DisabledBgColor "Blank" Frame.TitleTextInsetX 16 Frame.ClientInsetX 8 Frame.ClientInsetY 6 Frame.BgColor "160 160 160 128" [$WIN32] Frame.BgColor "80 80 80 192" [$X360] Frame.OutOfFocusBgColor "160 160 160 32" [$WIN32] Frame.OutOfFocusBgColor "80 80 80 192" [$X360] Frame.FocusTransitionEffectTime "0.0" // time it takes for a window to fade in/out on focus/out of focus Frame.TransitionEffectTime "0.0" [$WIN32] // time it takes for a window to fade in/out on open/close Frame.TransitionEffectTime "0.0" [$X360] // time it takes for a window to fade in/out on open/close Frame.AutoSnapRange "0" FrameGrip.Color1 "200 200 200 196" FrameGrip.Color2 "0 0 0 196" FrameTitleButton.FgColor "200 200 200 196" FrameTitleButton.BgColor "Blank" FrameTitleButton.DisabledFgColor "255 255 255 192" FrameTitleButton.DisabledBgColor "Blank" FrameSystemButton.FgColor "Blank" FrameSystemButton.BgColor "Blank" FrameSystemButton.Icon "" FrameSystemButton.DisabledIcon "" FrameTitleBar.Font "UiBold" [$WIN32] FrameTitleBar.Font "DefaultLarge" [$WIN32] FrameTitleBar.TextColor "White" FrameTitleBar.BgColor "Blank" FrameTitleBar.DisabledTextColor "255 255 255 192" FrameTitleBar.DisabledBgColor "Blank" GraphPanel.FgColor "White" GraphPanel.BgColor "TransparentBlack" Label.TextDullColor "DullWhite" Label.TextColor "OffWhite" Label.TextBrightColor "White" Label.SelectedTextColor "White" Label.BgColor "Blank" Label.DisabledFgColor1 "117 117 117 255" Label.DisabledFgColor2 "30 30 30 255" ListPanel.TextColor "OffWhite" ListPanel.TextBgColor "Blank" ListPanel.BgColor "TransparentBlack" ListPanel.SelectedTextColor "Black" ListPanel.SelectedBgColor "Orange" ListPanel.SelectedOutOfFocusBgColor "255 155 0 128" ListPanel.EmptyListInfoTextColor "OffWhite" Menu.TextColor "White" Menu.BgColor "160 160 160 64" Menu.ArmedTextColor "Black" Menu.ArmedBgColor "Orange" Menu.TextInset "6" Panel.FgColor "DullWhite" Panel.BgColor "Blank" ProgressBar.FgColor "White" ProgressBar.BgColor "TransparentBlack" PropertySheet.TextColor "OffWhite" PropertySheet.SelectedTextColor "White" PropertySheet.TransitionEffectTime "0.25" // time to change from one tab to another RadioButton.TextColor "DullWhite" RadioButton.SelectedTextColor "White" RichText.TextColor "OffWhite" RichText.BgColor "TransparentBlack" RichText.SelectedTextColor "Black" RichText.SelectedBgColor "Orange" ScrollBar.Wide 17 ScrollBarButton.FgColor "White" ScrollBarButton.BgColor "Blank" ScrollBarButton.ArmedFgColor "White" ScrollBarButton.ArmedBgColor "Blank" ScrollBarButton.DepressedFgColor "White" ScrollBarButton.DepressedBgColor "Blank" ScrollBarSlider.FgColor "Blank" // nob color ScrollBarSlider.BgColor "255 255 255 64" // slider background color SectionedListPanel.HeaderTextColor "White" SectionedListPanel.HeaderBgColor "Blank" SectionedListPanel.DividerColor "Black" SectionedListPanel.TextColor "DullWhite" SectionedListPanel.BrightTextColor "White" SectionedListPanel.BgColor "TransparentBlack" SectionedListPanel.SelectedTextColor "Black" SectionedListPanel.SelectedBgColor "Orange" SectionedListPanel.OutOfFocusSelectedTextColor "Black" SectionedListPanel.OutOfFocusSelectedBgColor "255 155 0 128" Slider.NobColor "108 108 108 255" Slider.TextColor "180 180 180 255" Slider.TrackColor "31 31 31 255" Slider.DisabledTextColor1 "117 117 117 255" Slider.DisabledTextColor2 "30 30 30 255" TextEntry.TextColor "OffWhite" TextEntry.BgColor "TransparentBlack" TextEntry.CursorColor "OffWhite" TextEntry.DisabledTextColor "DullWhite" TextEntry.DisabledBgColor "Blank" TextEntry.SelectedTextColor "Black" TextEntry.SelectedBgColor "Orange" TextEntry.OutOfFocusSelectedBgColor "255 155 0 128" TextEntry.FocusEdgeColor "0 0 0 196" ToggleButton.SelectedTextColor "White" Tooltip.TextColor "0 0 0 196" Tooltip.BgColor "Orange" TreeView.BgColor "TransparentBlack" WizardSubPanel.BgColor "Blank" // scheme-specific colors MainMenu.TextColor "White" [$WIN32] MainMenu.TextColor "200 200 200 255" [$X360] MainMenu.ArmedTextColor "200 200 200 255" [$WIN32] MainMenu.ArmedTextColor "White" [$X360] MainMenu.DepressedTextColor "192 186 80 255" MainMenu.MenuItemHeight "30" [$WIN32] MainMenu.MenuItemHeight "32" [$X360] MainMenu.Inset "32" MainMenu.Backdrop "0 0 0 156" Console.TextColor "OffWhite" Console.DevTextColor "White" NewGame.TextColor "White" NewGame.FillColor "0 0 0 255" NewGame.SelectionColor "Orange" [$WIN32] NewGame.SelectionColor "0 0 0 255" [$X360] NewGame.DisabledColor "128 128 128 196" } //////////////////////// BITMAP FONT FILES ///////////////////////////// // // Bitmap Fonts are ****VERY*** expensive static memory resources so they are purposely sparse BitmapFontFiles { // UI buttons, custom font, (256x64) "Buttons" "materials/vgui/fonts/buttons_32.vbf" } //////////////////////// FONTS ///////////////////////////// // // describes all the fonts Fonts { // fonts are used in order that they are listed // fonts listed later in the order will only be used if they fulfill a range not already filled // if a font fails to load then the subsequent fonts will replace // fonts are used in order that they are listed "DebugFixed" { "1" { "name" "Courier New" "tall" "10" "weight" "500" "antialias" "1" } } // fonts are used in order that they are listed "DebugFixedSmall" { "1" { "name" "Courier New" "tall" "7" "weight" "500" "antialias" "1" } } "DefaultFixedOutline" { "1" { "name" "Lucida Console" [$WINDOWS] "name" "Lucida Console" [$X360] "name" "Monaco" [$POSIX] "tall" "10" "weight" "0" "outline" "1" } } "Default" { "1" { "name" "Tahoma" "tall" "16" "weight" "500" } } "DefaultBold" { "1" { "name" "Tahoma" "tall" "16" "weight" "1000" } } "DefaultUnderline" { "1" { "name" "Tahoma" "tall" "16" "weight" "500" "underline" "1" } } "DefaultSmall" { "1" { "name" "Tahoma" "tall" "12" "weight" "0" } } "DefaultSmallDropShadow" { "1" { "name" "Tahoma" "tall" "13" "weight" "0" "dropshadow" "1" } } "DefaultVerySmall" { "1" { "name" "Tahoma" "tall" "12" "weight" "0" } } "DefaultLarge" { "1" { "name" "Tahoma" "tall" "18" "weight" "0" } } "UiBold" { "1" [$WIN32] { "name" "Tahoma" "tall" "12" "weight" "1000" } "1" [$X360] { "name" "Tahoma" "tall" "24" "weight" "2000" "outline" "1" } } "ChapterTitle" [$X360] { "1" { "name" "Tahoma" "tall" "20" "tall_hidef" "28" "weight" "2000" "outline" "1" } } "ChapterTitleBlur" [$X360] { "1" { "name" "Tahoma" "tall" "20" "tall_hidef" "28" "weight" "2000" "blur" "3" "blur_hidef" "5" } } "MenuLarge" { "1" [$WIN32] { "name" "Verdana" "tall" "16" "weight" "600" "antialias" "1" } "1" [$X360] { "name" "Verdana" "tall" "20" "weight" "1200" "antialias" "1" "outline" "1" } } GameUIButtons { "1" [$X360] { "bitmap" "1" "name" "Buttons" "scalex" "0.8" "scaley" "0.8" "scalex_hidef" "1.0" "scaley_hidef" "1.0" } } "ConsoleText" { "1" { "name" "Lucida Console" [$WINDOWS] "name" "Lucida Console" [$X360] "name" "Monaco" [$POSIX] "tall" "10" "weight" "500" } } // this is the symbol font "Marlett" { "1" { "name" "Marlett" "tall" "14" "weight" "0" "symbol" "1" } } "Trebuchet24" { "1" { "name" "Trebuchet MS" "tall" "24" "weight" "900" } } "Trebuchet20" { "1" { "name" "Trebuchet MS" "tall" "20" "weight" "900" } } "Trebuchet18" { "1" { "name" "Trebuchet MS" "tall" "18" "weight" "900" } } // HUD numbers // We use multiple fonts to 'pulse' them in the HUD, hence the need for many of near size "HUDNumber" { "1" { "name" "Trebuchet MS" "tall" "40" "weight" "900" } } "HUDNumber1" { "1" { "name" "Trebuchet MS" "tall" "41" "weight" "900" } } "HUDNumber2" { "1" { "name" "Trebuchet MS" "tall" "42" "weight" "900" } } "HUDNumber3" { "1" { "name" "Trebuchet MS" "tall" "43" "weight" "900" } } "HUDNumber4" { "1" { "name" "Trebuchet MS" "tall" "44" "weight" "900" } } "HUDNumber5" { "1" { "name" "Trebuchet MS" "tall" "45" "weight" "900" } } "DefaultFixed" { "1" { "name" "Lucida Console" [$WINDOWS] "name" "Lucida Console" [$X360] "name" "Monaco" [$POSIX] "tall" "10" "weight" "0" } // "1" // { // "name" "FixedSys" // "tall" "20" // "weight" "0" // } } "DefaultFixedDropShadow" { "1" { "name" "Lucida Console" [$WINDOWS] "name" "Lucida Console" [$X360] "name" "Monaco" [$POSIX] "tall" "10" "weight" "0" "dropshadow" "1" } // "1" // { // "name" "FixedSys" // "tall" "20" // "weight" "0" // } } "CloseCaption_Normal" { "1" { "name" "Tahoma" "tall" "16" "weight" "500" } } "CloseCaption_Italic" { "1" { "name" "Tahoma" "tall" "16" "weight" "500" "italic" "1" } } "CloseCaption_Bold" { "1" { "name" "Tahoma" "tall" "16" "weight" "900" } } "CloseCaption_BoldItalic" { "1" { "name" "Tahoma" "tall" "16" "weight" "900" "italic" "1" } } TitleFont { "1" { "name" "HalfLife2" "tall" "72" "weight" "400" "antialias" "1" "custom" "1" } } TitleFont2 { "1" { "name" "HalfLife2" "tall" "120" "weight" "400" "antialias" "1" "custom" "1" } } AppchooserGameTitleFont [$X360] { "1" { "name" "Trebuchet MS" "tall" "16" "tall_hidef" "24" "weight" "900" "antialias" "1" } } AppchooserGameTitleFontBlur [$X360] { "1" { "name" "Trebuchet MS" "tall" "16" "tall_hidef" "24" "weight" "900" "blur" "3" "blur_hidef" "5" "antialias" "1" } } } // //////////////////// BORDERS ////////////////////////////// // // describes all the border types Borders { BaseBorder DepressedBorder ButtonBorder RaisedBorder ComboBoxBorder DepressedBorder MenuBorder RaisedBorder BrowserBorder DepressedBorder PropertySheetBorder RaisedBorder FrameBorder { // rounded corners for frames "backgroundtype" "2" } DepressedBorder { "inset" "0 0 1 1" Left { "1" { "color" "Border.Dark" "offset" "0 1" } } Right { "1" { "color" "Border.Bright" "offset" "1 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Bright" "offset" "0 0" } } } RaisedBorder { "inset" "0 0 1 1" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "0 0" } } Top { "1" { "color" "Border.Bright" "offset" "0 1" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } TitleButtonBorder { "backgroundtype" "0" } TitleButtonDisabledBorder { "backgroundtype" "0" } TitleButtonDepressedBorder { "backgroundtype" "0" } ScrollBarButtonBorder { "inset" "2 2 0 0" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Bright" "offset" "0 0" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } ScrollBarButtonDepressedBorder { "inset" "2 2 0 0" Left { "1" { "color" "Border.Dark" "offset" "0 1" } } Right { "1" { "color" "Border.Bright" "offset" "1 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Bright" "offset" "0 0" } } } TabBorder { "inset" "0 0 1 1" Left { "1" { "color" "Border.Bright" "offset" "0 1" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Bright" "offset" "0 0" } } } TabActiveBorder { "inset" "0 0 1 0" Left { "1" { "color" "Border.Bright" "offset" "0 0" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Bright" "offset" "0 0" } } } ToolTipBorder { "inset" "0 0 1 0" Left { "1" { "color" "Border.Dark" "offset" "0 0" } } Right { "1" { "color" "Border.Dark" "offset" "1 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Dark" "offset" "0 0" } } } // this is the border used for default buttons (the button that gets pressed when you hit enter) ButtonKeyFocusBorder { "inset" "0 0 1 1" Left { "1" { "color" "Border.Selection" "offset" "0 0" } "2" { "color" "Border.Bright" "offset" "0 1" } } Top { "1" { "color" "Border.Selection" "offset" "0 0" } "2" { "color" "Border.Bright" "offset" "1 0" } } Right { "1" { "color" "Border.Selection" "offset" "0 0" } "2" { "color" "Border.Dark" "offset" "1 0" } } Bottom { "1" { "color" "Border.Selection" "offset" "0 0" } "2" { "color" "Border.Dark" "offset" "0 0" } } } ButtonDepressedBorder { "inset" "2 1 1 1" Left { "1" { "color" "Border.Dark" "offset" "0 1" } } Right { "1" { "color" "Border.Bright" "offset" "1 0" } } Top { "1" { "color" "Border.Dark" "offset" "0 0" } } Bottom { "1" { "color" "Border.Bright" "offset" "0 0" } } } } //////////////////////// CUSTOM FONT FILES ///////////////////////////// // // specifies all the custom (non-system) font files that need to be loaded to service the above described fonts CustomFontFiles { "1" "resource/HALFLIFE2.ttf" "2" "resource/HL2EP2.ttf" } }