///////////// // X360 button names // // A_BUTTON // B_BUTTON // X_BUTTON // Y_BUTTON // // L_SHOULDER // R_SHOULDER // L_TRIGGER // R_TRIGGER // // BACK // START // // UP // DOWN // LEFT // RIGHT // // STICK1 // STICK2 // // S1_RIGHT // S1_LEFT // S1_DOWN // S1_UP // // S2_RIGHT // S2_LEFT // S2_DOWN // S2_UP /////////////// cheat_codes { // Classic cheats ported from HL2 XBox1 "GiveHealth" { "code" "UP" "code" "UP" "code" "DOWN" "code" "DOWN" "code" "LEFT" "code" "RIGHT" "code" "LEFT" "code" "RIGHT" "code" "B_BUTTON" "code" "A_BUTTON" "command" "give item_healthkit" } "AllChapters" { "code" "LEFT" "code" "LEFT" "code" "LEFT" "code" "LEFT" "code" "L_SHOULDER" "code" "RIGHT" "code" "RIGHT" "code" "RIGHT" "code" "RIGHT" "code" "R_SHOULDER" "command" "sv_unlockedchapters 15" } "Ammo" { "code" "Y_BUTTON" "code" "B_BUTTON" "code" "A_BUTTON" "code" "X_BUTTON" "code" "R_SHOULDER" "code" "Y_BUTTON" "code" "X_BUTTON" "code" "A_BUTTON" "code" "B_BUTTON" "code" "R_SHOULDER" "command" "givecurrentammo" } // More generic HL2 cheats "God" { "code" "L_SHOULDER" "code" "UP" "code" "R_SHOULDER" "code" "UP" "code" "L_SHOULDER" "code" "L_SHOULDER" "code" "UP" "code" "R_SHOULDER" "code" "R_SHOULDER" "code" "UP" "command" "god" } // XBox CERT cheat for MS "AA" { "code" "Y_BUTTON" "code" "UP" "code" "Y_BUTTON" "code" "RIGHT" "code" "Y_BUTTON" "code" "DOWN" "code" "Y_BUTTON" "code" "LEFT" "code" "Y_BUTTON" "code" "UP" "command" "toggle mat_software_aa_strength" } // Dev cheats "Kill" { "dev" "1" "code" "L_SHOULDER" "code" "DOWN" "code" "R_SHOULDER" "code" "DOWN" "code" "L_SHOULDER" "code" "L_SHOULDER" "code" "DOWN" "code" "R_SHOULDER" "code" "R_SHOULDER" "code" "DOWN" "command" "kill" } "NoClip" { "dev" "1" "code" "UP" "code" "UP" "code" "UP" "code" "L_SHOULDER" "code" "UP" "code" "UP" "code" "UP" "code" "R_SHOULDER" "code" "UP" "code" "UP" "command" "noclip" } "NoTarget" { "dev" "1" "code" "DOWN" "code" "DOWN" "code" "DOWN" "code" "L_SHOULDER" "code" "DOWN" "code" "DOWN" "code" "DOWN" "code" "R_SHOULDER" "code" "DOWN" "code" "DOWN" "command" "notarget" } "WireframeCycle" { "dev" "1" "code" "L_SHOULDER" "code" "L_SHOULDER" "code" "R_SHOULDER" "code" "R_SHOULDER" "code" "L_SHOULDER" "code" "R_SHOULDER" "code" "L_SHOULDER" "code" "R_SHOULDER" "code" "LEFT" "code" "RIGHT" "command" "incrementvar mat_wireframe 0 3 1" } }