"Resource\OptionsSubHaptics.res" { "ForceMasterPreLabel" { "ControlName" "Label" "fieldName" "ForceMasterPreLabel" "xpos" "24" "ypos" "32" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "ForceMasterSlider" { "ControlName" "CCvarSlider" "fieldName" "ForceMasterSlider" "xpos" "24" "ypos" "56" "wide" "224" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "ForceRecoilPreLabel" { "ControlName" "Label" "fieldName" "ForceRecoilPreLabel" "xpos" "24" "ypos" "84" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "ForceRecoilSlider" { "ControlName" "CCvarSlider" "fieldName" "ForceRecoilSlider" "xpos" "24" "ypos" "108" "wide" "224" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "ForceDamagePreLabel" { "ControlName" "Label" "fieldName" "ForceDamagePreLabel" "xpos" "24" "ypos" "138" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "ForceDamageSlider" { "ControlName" "CCvarSlider" "fieldName" "ForceDamageSlider" "xpos" "24" "ypos" "164" "wide" "224" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "ForceMovementPreLabel" { "ControlName" "Label" "fieldName" "ForceMovementPreLabel" "xpos" "24" "ypos" "192" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "ForceMovementSlider" { "ControlName" "CCvarSlider" "fieldName" "ForceMovementSlider" "xpos" "24" "ypos" "220" "wide" "224" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "PlayerBoxPreLabel" { "ControlName" "Label" "fieldName" "PlayerBoxPreLabel" "xpos" "258" "ypos" "24" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "PlayerBoxVisual" { "ControlName" "PlayerBoxVisual" "fieldName" "PlayerBoxScaleSlider" "xpos" "272" "ypos" "48" "wide" "64" "tall" "64" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "PlayerScalePreLabel" { "ControlName" "Label" "fieldName" "PlayerScalePreLabel" "xpos" "258" "ypos" "100" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "PlayerBoxScaleSlider" { "ControlName" "CCvarSlider" "fieldName" "PlayerBoxScaleSlider" "xpos" "258" "ypos" "120" "wide" "96" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "PlayerStiffnessPreLabel" { "ControlName" "Label" "fieldName" "PlayerStiffnessPreLabel" "xpos" "258" "ypos" "150" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "PlayerStiffnessSlider" { "ControlName" "CCvarSlider" "fieldName" "PlayerStiffnessSlider" "xpos" "258" "ypos" "170" "wide" "96" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "PlayerTurnPreLabel" { "ControlName" "Label" "fieldName" "PlayerTurnPreLabel" "xpos" "258" "ypos" "200" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "PlayerTurnSlider" { "ControlName" "CCvarSlider" "fieldName" "PlayerTurnSlider" "xpos" "258" "ypos" "220" "wide" "96" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "PlayerAimPreLabel" { "ControlName" "Label" "fieldName" "PlayerAimPreLabel" "xpos" "258" "ypos" "250" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "PlayerAimSlider" { "ControlName" "CCvarSlider" "fieldName" "PlayerAimSlider" "xpos" "258" "ypos" "270" "wide" "96" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "VehicleBoxPreLabel" { "ControlName" "Label" "fieldName" "VehicleBoxPreLabel" "xpos" "386" "ypos" "24" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "VehicleBoxVisual" { "ControlName" "VehicleBoxVisual" "fieldName" "VehicleBoxScaleSlider" "xpos" "400" "ypos" "48" "wide" "64" "tall" "64" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "VehicleScalePreLabel" { "ControlName" "Label" "fieldName" "VehicleScalePreLabel" "xpos" "386" "ypos" "100" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "VehicleBoxScaleSlider" { "ControlName" "CCvarSlider" "fieldName" "VehicleBoxScaleSlider" "xpos" "386" "ypos" "120" "wide" "96" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "VehicleStiffnessPreLabel" { "ControlName" "Label" "fieldName" "VehicleStiffnessPreLabel" "xpos" "386" "ypos" "150" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "VehicleStiffnessSlider" { "ControlName" "CCvarSlider" "fieldName" "VehicleStiffnessSlider" "xpos" "386" "ypos" "170" "wide" "96" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "VehicleTurnPreLabel" { "ControlName" "Label" "fieldName" "VehicleTurnPreLabel" "xpos" "386" "ypos" "200" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "VehicleTurnSlider" { "ControlName" "CCvarSlider" "fieldName" "VehicleTurnSlider" "xpos" "386" "ypos" "220" "wide" "96" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "VehicleAimPreLabel" { "ControlName" "Label" "fieldName" "VehicleAimPreLabel" "xpos" "386" "ypos" "250" "wide" "128" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } "VehicleAimSlider" { "ControlName" "CCvarSlider" "fieldName" "VehicleAimSlider" "xpos" "386" "ypos" "270" "wide" "96" "tall" "40" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "0" "leftText" "#GameUI_Low" "rightText" "#GameUI_High" } "Defaults" { "ControlName" "Button" "fieldName" "Defaults" "xpos" "128" "ypos" "270" "wide" "96" "tall" "24" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "tabPosition" "3" "textHidden" "0" "unicode" "0" } }