"resource/LoadingDiscPanel.res" { CLoadingDiscPanel { "fieldName" "CLoadingDiscPanel" "wide" 84 "tall" 32 "PaintBackgroundType" "2" } LoadingLabel { "fieldName" "LoadingLabel" "x" 0 "y" 0 "wide" 84 "tall" 32 "labeltext" "#GameUI_LoadingGame" "textAlignment" "center" } }