Added missing materials

This commit is contained in:
unknown 2024-09-16 01:09:17 +02:00
parent 412730a3d5
commit dca9fd825f
72 changed files with 327 additions and 91 deletions

28
.gitignore vendored
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@ -1,18 +1,3 @@
*.mak
*.mak.vpc_crc
*.vpc_crc
*.vpc.*
*.project
*obj_*
.waf*
.lock-waf*
__pycache__
*.pyc
.vs/
Debug/
Debug_*/
Release/
Release_*/
*.tlog/
*.obj
*.pch
@ -26,17 +11,12 @@ Release_*/
*.exp
*.exe
*.ilk
ValveETWProviderEvents.h
game/client/*/client.lib
game/server/*/server.lib
*.lib
.DS_Store
build*/
.cache/
.ccache/
waf3*/
.vscode/
.depproj/
source-engine.sln
*.cache
*.tmp
*.so
@ -54,4 +34,10 @@ css_enhanced/game/bin/*.lib
css_enhanced/game/cstrike/bin/*.lib
css_enhanced/game/cstrike/downloadlists/*
css_enhanced/game/cstrike/download/*
css_enhanced/game/platform/config/ingamedialogconfig.vdf
css_enhanced/game/cstrike/materials/temp
css_enhanced/game/platform/config/ingamedialogconfig.vdf
css_enhanced/game/cstrike/stats.txt
css_enhanced/game/cstrike/cfg/buypresets_ct.vdf
css_enhanced/game/cstrike/cfg/buypresets_ter.vdf
css_enhanced/game/platform/config/serverbrowser.vdf

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@ -1,35 +0,0 @@
"Presets"
{
"1"
{
"PresetName" "RIFLE"
"version" "4"
"primary" "m4a1/1+"
"secondary" "usp/1+"
"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/1 nvgs/0"
}
"2"
{
"PresetName" "SNIPER"
"version" "4"
"primary" "m82a1/3="
"secondary" "usp/4="
"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
}
"3"
{
"PresetName" "SHOTGUN"
"version" "4"
"primary" "m3/4="
"secondary" "deagle/5="
"equipment" "vesthelm/100 flash/0 sgren/0 hegren/0 defuser/0 nvgs/0"
}
"4"
{
"PresetName" "SMG"
"version" "4"
"primary" "m249/7="
"secondary" "deagle/5="
"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
}
}

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@ -1,35 +0,0 @@
"Presets"
{
"1"
{
"PresetName" "RIFLE"
"version" "4"
"primary" "ak47/3="
"secondary" "deagle/5="
"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
}
"2"
{
"PresetName" "SNIPER"
"version" "4"
"primary" "m82a1/3="
"secondary" "deagle/5="
"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
}
"3"
{
"PresetName" "SHOTGUN"
"version" "4"
"primary" "m3/4="
"secondary" "deagle/5="
"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
}
"4"
{
"PresetName" "SMG"
"version" "4"
"primary" "p90/1+"
"secondary" "glock/1+"
"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
}
}

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@ -0,0 +1,6 @@
LightmappedGeneric
{
"$basetexture" "buildings\antn01"
"$alphatest" "1"
}

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@ -0,0 +1,6 @@
LightmappedGeneric
{
"$basetexture" "buildings\antn02"
//"$translucent" "1"
"$alphatest" "1"
}

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@ -0,0 +1,6 @@
LightmappedGeneric
{
"$basetexture" "buildings\antn03"
//"$translucent" "1"
"$alphatest" "1"
}

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@ -0,0 +1,6 @@
LightmappedGeneric
{
"$basetexture" "buildings\antn04"
//"$translucent" "1"
"$alphatest" "1"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen01"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen01_ref"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen03"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen03_ref"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen07"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen07_ref"
}

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@ -0,0 +1,7 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen08"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen08_ref"
}

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@ -0,0 +1,7 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen09"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen09_ref"
}

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@ -0,0 +1,6 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen11"
"$surfaceprop" "concrete"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen12"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen12_ref"
}

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@ -0,0 +1,6 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen14"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen15"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen15_ref"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen16"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen16_ref"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen17"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen17_ref"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen18"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen18_ref"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen19"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen19_ref"
}

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@ -0,0 +1,7 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen20"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen20_ref"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen21"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen21_ref"
}

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@ -0,0 +1,7 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen22"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen22_ref"
}

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@ -0,0 +1,7 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen23"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen23_ref"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen24"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen24_ref"
}

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@ -0,0 +1,8 @@
LightmappedGeneric
{
"$basetexture" "buildings\gen25"
"$selfillum" "1"
"$envmap" "env_cubemap"
"$envmapmask" "buildings\gen25_ref"
}

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@ -0,0 +1,6 @@
"UnlitGeneric"
{
"$basetexture" "sprites\obj_icons\c4"
"$translucent" "1"
"$ignorez" "1"
}

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@ -0,0 +1,75 @@
"blank" "=========================="
"blank" "#Valve_Movement_Title"
"blank" "=========================="
"+forward" "#Valve_Move_Forward"
"+back" "#Valve_Move_Back"
"+moveleft" "#Valve_Move_Left"
"+moveright" "#Valve_Move_Right"
"+speed" "#Valve_Walk"
"+jump" "#Valve_Jump"
"+duck" "#Valve_Duck"
"blank" "=========================="
"blank" "#Cstrike_Combat_Title"
"blank" "=========================="
"+attack" "#Cstrike_Fire"
"+attack2" "#Cstrike_Weapon_Special_Func"
"+reload" "#Valve_Reload_Weapon"
"invprev" "#Valve_Previous_Weapon"
"invnext" "#Valve_Next_Weapon"
"lastinv" "#Valve_Last_Weapon_Used"
"drop" "#Cstrike_Drop_Weapon"
"blank" "=========================="
"blank" "#Valve_Communication_Title"
"blank" "=========================="
"+voicerecord" "#Valve_Use_Voice_Communication"
"radio1" "#Cstrike_Standard_Radio"
"radio2" "#Cstrike_Group_Radio"
"radio3" "#Cstrike_Report_Radio"
"messagemode" "#Valve_Chat_Message"
"messagemode2" "#Valve_Team_Message"
"blank" "=========================="
"blank" "#Cstrike_Menu_Title"
"blank" "=========================="
"buymenu" "#Cstrike_Buy_Menu"
"buyequip" "#Cstrike_Buy_Equip_Menu"
"autobuy" "#Cstrike_Auto_Buy"
"rebuy" "#Cstrike_ReBuy"
"chooseteam" "#Cstrike_Select_Team"
"+showscores" "#Valve_Display_Scores"
"showbriefing" "#Cstrike_Mission_Briefing"
"slot10" "#Cstrike_Menu_Item_0"
"slot1" "#Cstrike_Menu_Item_1"
"slot2" "#Cstrike_Menu_Item_2"
"slot3" "#Cstrike_Menu_Item_3"
"slot4" "#Cstrike_Menu_Item_4"
"slot5" "#Cstrike_Menu_Item_5"
"slot6" "#Cstrike_Menu_Item_6"
"slot7" "#Cstrike_Menu_Item_7"
"slot8" "#Cstrike_Menu_Item_8"
"slot9" "#Cstrike_Menu_Item_9"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Title"
"blank" "=========================="
"+use" "#Valve_Use_Items"
"impulse 100" "#Valve_Flashlight"
"nightvision" "#Cstrike_Nightvision"
"impulse 201" "#Valve_Spray_Logo"
"jpeg" "#Valve_Take_Screen_Shot"
"cheer" "#Valve_Cheer"
"bug" "#GameUI_ReportBug"
"quit" "#Valve_Quit_Game"
"askconnect_accept" "#Valve_Accept_Redirect"
"blank" "=========================="
"blank" "#Valve_Miscellaneous_Keyboard_Keys_Title"
"blank" "=========================="
"+left" "#Valve_Turn_Left"
"+right" "#Valve_Turn_Right"
"+moveup" "#Valve_Swim_Up"
"+movedown" "#Valve_Swim_Down"
"+lookup" "#Valve_Look_Up"
"+lookdown" "#Valve_Look_Down"
"centerview" "#Cstrike_Reset_View"
"+strafe" "#Valve_Strafe_Modifier"
"+mlook" "#Cstrike_Mouse_Look"
"+klook" "#Cstrike_Keyboard_Look"

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@ -0,0 +1,72 @@
"h" "commandmenu"
"k" "+voicerecord"
"b" "buymenu"
"," "buy primammo"
"." "buy secammo"
"o" "buyequip"
"m" "teammenu"
"z" "radio1"
"x" "radio2"
"c" "radio3"
"g" "drop"
"n" "nightvision"
"w" "+forward"
"UPARROW" "+forward"
"s" "+back"
"DOWNARROW" "+back"
"LEFTARROW" "+left"
"RIGHTARROW" "+right"
"a" "+moveleft"
"d" "+moveright"
"SPACE" "+jump"
"CTRL" "+duck"
"j" "cheer"
"TAB" "+showscores"
"i" "showbriefing"
"e" "+use"
"'" "+moveup"
"/" "+movedown"
"PGUP" "+lookup"
"PGDN" "+lookdown"
"END" "centerview"
"ALT" "+strafe"
"INS" "+klook"
";" "+mlook"
"r" "+reload"
"SHIFT" "+speed"
"MOUSE1" "+attack"
"ENTER" "+attack"
"MOUSE2" "+attack2"
"\\" "+attack2"
"f" "impulse 100"
"t" "impulse 201"
"1" "slot1"
"2" "slot2"
"3" "slot3"
"4" "slot4"
"5" "slot5"
"6" "slot6"
"7" "slot7"
"8" "slot8"
"9" "slot9"
"0" "slot10"
"MWHEELUP" "invprev"
"[" "invprev"
"MWHEELDOWN" "invnext"
"]" "invnext"
"q" "lastinv"
"F5" "jpeg"
"F10" "quit prompt"
"PAUSE" "pause"
"ESCAPE" "escape"
"~" "toggleconsole"
"`" "toggleconsole"
"+" "sizeup"
"=" "sizeup"
"-" "sizedown"
"y" "messagemode"
"u" "messagemode2"
"F1" "autobuy"
"F2" "rebuy"
"F4" "bug"
"F3" "askconnect_accept"