Added missing materials
This commit is contained in:
parent
412730a3d5
commit
dca9fd825f
72 changed files with 327 additions and 91 deletions
28
.gitignore
vendored
28
.gitignore
vendored
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@ -1,18 +1,3 @@
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*.mak
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*.mak.vpc_crc
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*.vpc_crc
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*.vpc.*
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*.project
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*obj_*
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.waf*
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.lock-waf*
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__pycache__
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*.pyc
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.vs/
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Debug/
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Debug_*/
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Release/
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Release_*/
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*.tlog/
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*.tlog/
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*.obj
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*.obj
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*.pch
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*.pch
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@ -26,17 +11,12 @@ Release_*/
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*.exp
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*.exp
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*.exe
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*.exe
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*.ilk
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*.ilk
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ValveETWProviderEvents.h
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*.lib
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game/client/*/client.lib
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game/server/*/server.lib
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.DS_Store
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.DS_Store
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build*/
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.cache/
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.cache/
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.ccache/
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.ccache/
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waf3*/
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.vscode/
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.vscode/
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.depproj/
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.depproj/
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source-engine.sln
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*.cache
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*.cache
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*.tmp
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*.tmp
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*.so
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*.so
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@ -54,4 +34,10 @@ css_enhanced/game/bin/*.lib
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css_enhanced/game/cstrike/bin/*.lib
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css_enhanced/game/cstrike/bin/*.lib
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css_enhanced/game/cstrike/downloadlists/*
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css_enhanced/game/cstrike/downloadlists/*
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css_enhanced/game/cstrike/download/*
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css_enhanced/game/cstrike/download/*
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css_enhanced/game/platform/config/ingamedialogconfig.vdf
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css_enhanced/game/cstrike/materials/temp
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css_enhanced/game/cstrike/materials/temp
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css_enhanced/game/platform/config/ingamedialogconfig.vdf
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css_enhanced/game/cstrike/stats.txt
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css_enhanced/game/cstrike/cfg/buypresets_ct.vdf
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css_enhanced/game/cstrike/cfg/buypresets_ter.vdf
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css_enhanced/game/platform/config/serverbrowser.vdf
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@ -1,35 +0,0 @@
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"Presets"
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{
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"1"
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{
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"PresetName" "RIFLE"
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"version" "4"
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"primary" "m4a1/1+"
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"secondary" "usp/1+"
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"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/1 nvgs/0"
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}
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"2"
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{
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"PresetName" "SNIPER"
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"version" "4"
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"primary" "m82a1/3="
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"secondary" "usp/4="
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"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
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}
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"3"
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{
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"PresetName" "SHOTGUN"
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"version" "4"
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"primary" "m3/4="
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"secondary" "deagle/5="
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"equipment" "vesthelm/100 flash/0 sgren/0 hegren/0 defuser/0 nvgs/0"
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}
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"4"
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{
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"PresetName" "SMG"
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"version" "4"
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"primary" "m249/7="
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"secondary" "deagle/5="
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"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
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}
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}
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"Presets"
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{
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"1"
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{
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"PresetName" "RIFLE"
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"version" "4"
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"primary" "ak47/3="
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"secondary" "deagle/5="
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"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
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}
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"2"
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{
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"PresetName" "SNIPER"
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"version" "4"
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"primary" "m82a1/3="
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"secondary" "deagle/5="
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"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
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}
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"3"
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{
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"PresetName" "SHOTGUN"
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"version" "4"
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"primary" "m3/4="
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"secondary" "deagle/5="
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"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
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}
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"4"
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{
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"PresetName" "SMG"
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"version" "4"
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"primary" "p90/1+"
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"secondary" "glock/1+"
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"equipment" "vesthelm/100 flash/0 sgren/0 hegren/1 defuser/0 nvgs/0"
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}
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}
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6
css_enhanced/game/cstrike/materials/buildings/antn01.vmt
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css_enhanced/game/cstrike/materials/buildings/antn01.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\antn01"
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"$alphatest" "1"
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}
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BIN
css_enhanced/game/cstrike/materials/buildings/antn01.vtf
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css_enhanced/game/cstrike/materials/buildings/antn01.vtf
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css_enhanced/game/cstrike/materials/buildings/antn02.vmt
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css_enhanced/game/cstrike/materials/buildings/antn02.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\antn02"
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//"$translucent" "1"
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"$alphatest" "1"
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}
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css_enhanced/game/cstrike/materials/buildings/antn02.vtf
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css_enhanced/game/cstrike/materials/buildings/antn02.vtf
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css_enhanced/game/cstrike/materials/buildings/antn03.vmt
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css_enhanced/game/cstrike/materials/buildings/antn03.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\antn03"
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//"$translucent" "1"
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"$alphatest" "1"
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}
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css_enhanced/game/cstrike/materials/buildings/antn03.vtf
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css_enhanced/game/cstrike/materials/buildings/antn03.vtf
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css_enhanced/game/cstrike/materials/buildings/antn04.vmt
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css_enhanced/game/cstrike/materials/buildings/antn04.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\antn04"
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//"$translucent" "1"
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"$alphatest" "1"
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}
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css_enhanced/game/cstrike/materials/buildings/antn04.vtf
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css_enhanced/game/cstrike/materials/buildings/antn04.vtf
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css_enhanced/game/cstrike/materials/buildings/gen01.vmt
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css_enhanced/game/cstrike/materials/buildings/gen01.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen01"
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"$selfillum" "1"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen01_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen01.vtf
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css_enhanced/game/cstrike/materials/buildings/gen01.vtf
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css_enhanced/game/cstrike/materials/buildings/gen01_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen01_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen03.vmt
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css_enhanced/game/cstrike/materials/buildings/gen03.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen03"
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"$selfillum" "1"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen03_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen03.vtf
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css_enhanced/game/cstrike/materials/buildings/gen03.vtf
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css_enhanced/game/cstrike/materials/buildings/gen03_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen03_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen07.vmt
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css_enhanced/game/cstrike/materials/buildings/gen07.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen07"
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"$selfillum" "1"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen07_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen07.vtf
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css_enhanced/game/cstrike/materials/buildings/gen07.vtf
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css_enhanced/game/cstrike/materials/buildings/gen07_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen07_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen08.vmt
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css_enhanced/game/cstrike/materials/buildings/gen08.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen08"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen08_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen08.vtf
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css_enhanced/game/cstrike/materials/buildings/gen08.vtf
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css_enhanced/game/cstrike/materials/buildings/gen08_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen08_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen09.vmt
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css_enhanced/game/cstrike/materials/buildings/gen09.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen09"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen09_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen09.vtf
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css_enhanced/game/cstrike/materials/buildings/gen09.vtf
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css_enhanced/game/cstrike/materials/buildings/gen09_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen09_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen11.vmt
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css_enhanced/game/cstrike/materials/buildings/gen11.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen11"
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"$surfaceprop" "concrete"
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}
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css_enhanced/game/cstrike/materials/buildings/gen11.vtf
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css_enhanced/game/cstrike/materials/buildings/gen11.vtf
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css_enhanced/game/cstrike/materials/buildings/gen12.vmt
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css_enhanced/game/cstrike/materials/buildings/gen12.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen12"
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"$selfillum" "1"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen12_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen12.vtf
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css_enhanced/game/cstrike/materials/buildings/gen12.vtf
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css_enhanced/game/cstrike/materials/buildings/gen12_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen12_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen14.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen14"
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}
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css_enhanced/game/cstrike/materials/buildings/gen14.vtf
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css_enhanced/game/cstrike/materials/buildings/gen15.vmt
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css_enhanced/game/cstrike/materials/buildings/gen15.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen15"
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"$selfillum" "1"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen15_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen15_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen16.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen16"
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"$selfillum" "1"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen16_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen17.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen17"
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"$selfillum" "1"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen17_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen18.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen18"
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"$selfillum" "1"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen18_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen19.vmt
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css_enhanced/game/cstrike/materials/buildings/gen19.vmt
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LightmappedGeneric
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{
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"$basetexture" "buildings\gen19"
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"$selfillum" "1"
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"$envmap" "env_cubemap"
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"$envmapmask" "buildings\gen19_ref"
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}
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css_enhanced/game/cstrike/materials/buildings/gen19.vtf
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css_enhanced/game/cstrike/materials/buildings/gen19_ref.vtf
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css_enhanced/game/cstrike/materials/buildings/gen19_ref.vtf
Normal file
Binary file not shown.
7
css_enhanced/game/cstrike/materials/buildings/gen20.vmt
Normal file
7
css_enhanced/game/cstrike/materials/buildings/gen20.vmt
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
LightmappedGeneric
|
||||||
|
{
|
||||||
|
"$basetexture" "buildings\gen20"
|
||||||
|
"$envmap" "env_cubemap"
|
||||||
|
"$envmapmask" "buildings\gen20_ref"
|
||||||
|
|
||||||
|
}
|
BIN
css_enhanced/game/cstrike/materials/buildings/gen20.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen20.vtf
Normal file
Binary file not shown.
BIN
css_enhanced/game/cstrike/materials/buildings/gen20_ref.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen20_ref.vtf
Normal file
Binary file not shown.
8
css_enhanced/game/cstrike/materials/buildings/gen21.vmt
Normal file
8
css_enhanced/game/cstrike/materials/buildings/gen21.vmt
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
LightmappedGeneric
|
||||||
|
{
|
||||||
|
"$basetexture" "buildings\gen21"
|
||||||
|
"$selfillum" "1"
|
||||||
|
"$envmap" "env_cubemap"
|
||||||
|
"$envmapmask" "buildings\gen21_ref"
|
||||||
|
|
||||||
|
}
|
BIN
css_enhanced/game/cstrike/materials/buildings/gen21.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen21.vtf
Normal file
Binary file not shown.
BIN
css_enhanced/game/cstrike/materials/buildings/gen21_ref.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen21_ref.vtf
Normal file
Binary file not shown.
7
css_enhanced/game/cstrike/materials/buildings/gen22.vmt
Normal file
7
css_enhanced/game/cstrike/materials/buildings/gen22.vmt
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
LightmappedGeneric
|
||||||
|
{
|
||||||
|
"$basetexture" "buildings\gen22"
|
||||||
|
"$envmap" "env_cubemap"
|
||||||
|
"$envmapmask" "buildings\gen22_ref"
|
||||||
|
|
||||||
|
}
|
BIN
css_enhanced/game/cstrike/materials/buildings/gen22.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen22.vtf
Normal file
Binary file not shown.
BIN
css_enhanced/game/cstrike/materials/buildings/gen22_ref.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen22_ref.vtf
Normal file
Binary file not shown.
7
css_enhanced/game/cstrike/materials/buildings/gen23.vmt
Normal file
7
css_enhanced/game/cstrike/materials/buildings/gen23.vmt
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
LightmappedGeneric
|
||||||
|
{
|
||||||
|
"$basetexture" "buildings\gen23"
|
||||||
|
"$envmap" "env_cubemap"
|
||||||
|
"$envmapmask" "buildings\gen23_ref"
|
||||||
|
|
||||||
|
}
|
BIN
css_enhanced/game/cstrike/materials/buildings/gen23.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen23.vtf
Normal file
Binary file not shown.
BIN
css_enhanced/game/cstrike/materials/buildings/gen23_ref.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen23_ref.vtf
Normal file
Binary file not shown.
8
css_enhanced/game/cstrike/materials/buildings/gen24.vmt
Normal file
8
css_enhanced/game/cstrike/materials/buildings/gen24.vmt
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
LightmappedGeneric
|
||||||
|
{
|
||||||
|
"$basetexture" "buildings\gen24"
|
||||||
|
"$selfillum" "1"
|
||||||
|
"$envmap" "env_cubemap"
|
||||||
|
"$envmapmask" "buildings\gen24_ref"
|
||||||
|
|
||||||
|
}
|
BIN
css_enhanced/game/cstrike/materials/buildings/gen24.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen24.vtf
Normal file
Binary file not shown.
BIN
css_enhanced/game/cstrike/materials/buildings/gen24_ref.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen24_ref.vtf
Normal file
Binary file not shown.
8
css_enhanced/game/cstrike/materials/buildings/gen25.vmt
Normal file
8
css_enhanced/game/cstrike/materials/buildings/gen25.vmt
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
LightmappedGeneric
|
||||||
|
{
|
||||||
|
"$basetexture" "buildings\gen25"
|
||||||
|
"$selfillum" "1"
|
||||||
|
"$envmap" "env_cubemap"
|
||||||
|
"$envmapmask" "buildings\gen25_ref"
|
||||||
|
|
||||||
|
}
|
BIN
css_enhanced/game/cstrike/materials/buildings/gen25.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen25.vtf
Normal file
Binary file not shown.
BIN
css_enhanced/game/cstrike/materials/buildings/gen25_ref.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/buildings/gen25_ref.vtf
Normal file
Binary file not shown.
|
@ -0,0 +1,6 @@
|
||||||
|
"UnlitGeneric"
|
||||||
|
{
|
||||||
|
"$basetexture" "sprites\obj_icons\c4"
|
||||||
|
"$translucent" "1"
|
||||||
|
"$ignorez" "1"
|
||||||
|
}
|
BIN
css_enhanced/game/cstrike/materials/sprites/obj_icons/c4.vtf
Normal file
BIN
css_enhanced/game/cstrike/materials/sprites/obj_icons/c4.vtf
Normal file
Binary file not shown.
75
css_enhanced/game/cstrike/scripts/kb_act.lst
Normal file
75
css_enhanced/game/cstrike/scripts/kb_act.lst
Normal file
|
@ -0,0 +1,75 @@
|
||||||
|
"blank" "=========================="
|
||||||
|
"blank" "#Valve_Movement_Title"
|
||||||
|
"blank" "=========================="
|
||||||
|
"+forward" "#Valve_Move_Forward"
|
||||||
|
"+back" "#Valve_Move_Back"
|
||||||
|
"+moveleft" "#Valve_Move_Left"
|
||||||
|
"+moveright" "#Valve_Move_Right"
|
||||||
|
"+speed" "#Valve_Walk"
|
||||||
|
"+jump" "#Valve_Jump"
|
||||||
|
"+duck" "#Valve_Duck"
|
||||||
|
"blank" "=========================="
|
||||||
|
"blank" "#Cstrike_Combat_Title"
|
||||||
|
"blank" "=========================="
|
||||||
|
"+attack" "#Cstrike_Fire"
|
||||||
|
"+attack2" "#Cstrike_Weapon_Special_Func"
|
||||||
|
"+reload" "#Valve_Reload_Weapon"
|
||||||
|
"invprev" "#Valve_Previous_Weapon"
|
||||||
|
"invnext" "#Valve_Next_Weapon"
|
||||||
|
"lastinv" "#Valve_Last_Weapon_Used"
|
||||||
|
"drop" "#Cstrike_Drop_Weapon"
|
||||||
|
"blank" "=========================="
|
||||||
|
"blank" "#Valve_Communication_Title"
|
||||||
|
"blank" "=========================="
|
||||||
|
"+voicerecord" "#Valve_Use_Voice_Communication"
|
||||||
|
"radio1" "#Cstrike_Standard_Radio"
|
||||||
|
"radio2" "#Cstrike_Group_Radio"
|
||||||
|
"radio3" "#Cstrike_Report_Radio"
|
||||||
|
"messagemode" "#Valve_Chat_Message"
|
||||||
|
"messagemode2" "#Valve_Team_Message"
|
||||||
|
"blank" "=========================="
|
||||||
|
"blank" "#Cstrike_Menu_Title"
|
||||||
|
"blank" "=========================="
|
||||||
|
"buymenu" "#Cstrike_Buy_Menu"
|
||||||
|
"buyequip" "#Cstrike_Buy_Equip_Menu"
|
||||||
|
"autobuy" "#Cstrike_Auto_Buy"
|
||||||
|
"rebuy" "#Cstrike_ReBuy"
|
||||||
|
"chooseteam" "#Cstrike_Select_Team"
|
||||||
|
"+showscores" "#Valve_Display_Scores"
|
||||||
|
"showbriefing" "#Cstrike_Mission_Briefing"
|
||||||
|
"slot10" "#Cstrike_Menu_Item_0"
|
||||||
|
"slot1" "#Cstrike_Menu_Item_1"
|
||||||
|
"slot2" "#Cstrike_Menu_Item_2"
|
||||||
|
"slot3" "#Cstrike_Menu_Item_3"
|
||||||
|
"slot4" "#Cstrike_Menu_Item_4"
|
||||||
|
"slot5" "#Cstrike_Menu_Item_5"
|
||||||
|
"slot6" "#Cstrike_Menu_Item_6"
|
||||||
|
"slot7" "#Cstrike_Menu_Item_7"
|
||||||
|
"slot8" "#Cstrike_Menu_Item_8"
|
||||||
|
"slot9" "#Cstrike_Menu_Item_9"
|
||||||
|
"blank" "=========================="
|
||||||
|
"blank" "#Valve_Miscellaneous_Title"
|
||||||
|
"blank" "=========================="
|
||||||
|
"+use" "#Valve_Use_Items"
|
||||||
|
"impulse 100" "#Valve_Flashlight"
|
||||||
|
"nightvision" "#Cstrike_Nightvision"
|
||||||
|
"impulse 201" "#Valve_Spray_Logo"
|
||||||
|
"jpeg" "#Valve_Take_Screen_Shot"
|
||||||
|
"cheer" "#Valve_Cheer"
|
||||||
|
"bug" "#GameUI_ReportBug"
|
||||||
|
"quit" "#Valve_Quit_Game"
|
||||||
|
"askconnect_accept" "#Valve_Accept_Redirect"
|
||||||
|
"blank" "=========================="
|
||||||
|
"blank" "#Valve_Miscellaneous_Keyboard_Keys_Title"
|
||||||
|
"blank" "=========================="
|
||||||
|
"+left" "#Valve_Turn_Left"
|
||||||
|
"+right" "#Valve_Turn_Right"
|
||||||
|
"+moveup" "#Valve_Swim_Up"
|
||||||
|
"+movedown" "#Valve_Swim_Down"
|
||||||
|
"+lookup" "#Valve_Look_Up"
|
||||||
|
"+lookdown" "#Valve_Look_Down"
|
||||||
|
"centerview" "#Cstrike_Reset_View"
|
||||||
|
"+strafe" "#Valve_Strafe_Modifier"
|
||||||
|
"+mlook" "#Cstrike_Mouse_Look"
|
||||||
|
"+klook" "#Cstrike_Keyboard_Look"
|
||||||
|
|
72
css_enhanced/game/cstrike/scripts/kb_def.lst
Normal file
72
css_enhanced/game/cstrike/scripts/kb_def.lst
Normal file
|
@ -0,0 +1,72 @@
|
||||||
|
"h" "commandmenu"
|
||||||
|
"k" "+voicerecord"
|
||||||
|
"b" "buymenu"
|
||||||
|
"," "buy primammo"
|
||||||
|
"." "buy secammo"
|
||||||
|
"o" "buyequip"
|
||||||
|
"m" "teammenu"
|
||||||
|
"z" "radio1"
|
||||||
|
"x" "radio2"
|
||||||
|
"c" "radio3"
|
||||||
|
"g" "drop"
|
||||||
|
"n" "nightvision"
|
||||||
|
"w" "+forward"
|
||||||
|
"UPARROW" "+forward"
|
||||||
|
"s" "+back"
|
||||||
|
"DOWNARROW" "+back"
|
||||||
|
"LEFTARROW" "+left"
|
||||||
|
"RIGHTARROW" "+right"
|
||||||
|
"a" "+moveleft"
|
||||||
|
"d" "+moveright"
|
||||||
|
"SPACE" "+jump"
|
||||||
|
"CTRL" "+duck"
|
||||||
|
"j" "cheer"
|
||||||
|
"TAB" "+showscores"
|
||||||
|
"i" "showbriefing"
|
||||||
|
"e" "+use"
|
||||||
|
"'" "+moveup"
|
||||||
|
"/" "+movedown"
|
||||||
|
"PGUP" "+lookup"
|
||||||
|
"PGDN" "+lookdown"
|
||||||
|
"END" "centerview"
|
||||||
|
"ALT" "+strafe"
|
||||||
|
"INS" "+klook"
|
||||||
|
";" "+mlook"
|
||||||
|
"r" "+reload"
|
||||||
|
"SHIFT" "+speed"
|
||||||
|
"MOUSE1" "+attack"
|
||||||
|
"ENTER" "+attack"
|
||||||
|
"MOUSE2" "+attack2"
|
||||||
|
"\\" "+attack2"
|
||||||
|
"f" "impulse 100"
|
||||||
|
"t" "impulse 201"
|
||||||
|
"1" "slot1"
|
||||||
|
"2" "slot2"
|
||||||
|
"3" "slot3"
|
||||||
|
"4" "slot4"
|
||||||
|
"5" "slot5"
|
||||||
|
"6" "slot6"
|
||||||
|
"7" "slot7"
|
||||||
|
"8" "slot8"
|
||||||
|
"9" "slot9"
|
||||||
|
"0" "slot10"
|
||||||
|
"MWHEELUP" "invprev"
|
||||||
|
"[" "invprev"
|
||||||
|
"MWHEELDOWN" "invnext"
|
||||||
|
"]" "invnext"
|
||||||
|
"q" "lastinv"
|
||||||
|
"F5" "jpeg"
|
||||||
|
"F10" "quit prompt"
|
||||||
|
"PAUSE" "pause"
|
||||||
|
"ESCAPE" "escape"
|
||||||
|
"~" "toggleconsole"
|
||||||
|
"`" "toggleconsole"
|
||||||
|
"+" "sizeup"
|
||||||
|
"=" "sizeup"
|
||||||
|
"-" "sizedown"
|
||||||
|
"y" "messagemode"
|
||||||
|
"u" "messagemode2"
|
||||||
|
"F1" "autobuy"
|
||||||
|
"F2" "rebuy"
|
||||||
|
"F4" "bug"
|
||||||
|
"F3" "askconnect_accept"
|
Binary file not shown.
Loading…
Reference in a new issue