added bloodmod + particles
This commit is contained in:
parent
1315c6b30b
commit
8539748684
171 changed files with 976 additions and 0 deletions
BIN
css_enhanced/game/cstrike/custom/blood_mod/materials/Thumbs.db
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css_enhanced/game/cstrike/custom/blood_mod/materials/Thumbs.db
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"DecalModulate"
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{
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"$translucent" 1
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"$basetexture" "decals/blood1"
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"$decal" 1
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"$decalscale" 0.1
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Proxies
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{
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UniformNoise
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{
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minVal "0.025"
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maxVal "0.02"
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resultvar $decalscale
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}
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}
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}
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"Subrect"
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{
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"$Material" "decals/blood1"
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"$Pos" "0 0"
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"$Size" "1024 1024"
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"$modelmaterial" "decals/blood1"
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}
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"DecalModulate"
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{
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"$translucent" 1
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"$basetexture" "decals/blood2"
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"$decal" 1
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"$decalscale" 0.1
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Proxies
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{
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UniformNoise
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{
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minVal "0.025"
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maxVal "0.02"
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resultvar $decalscale
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}
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}
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}
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"Subrect"
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{
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"$Material" "decals/blood2"
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"$Pos" "0 0"
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"$Size" "1024 1024"
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"$modelmaterial" "decals/blood2"
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}
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"DecalModulate"
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{
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"$translucent" 1
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"$basetexture" "decals/blood3"
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"$decal" 1
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"$decalscale" 0.1
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Proxies
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{
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UniformNoise
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{
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minVal "0.025"
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maxVal "0.02"
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resultvar $decalscale
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}
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}
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}
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"Subrect"
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{
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"$Material" "decals/blood3"
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"$Pos" "0 0"
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"$Size" "1024 1024"
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"$modelmaterial" "decals/blood3"
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$decal 1
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}
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"DecalModulate"
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{
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"$translucent" 1
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"$basetexture" "decals/blood4"
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"$decal" 1
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"$decalscale" 0.1
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Proxies
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{
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UniformNoise
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{
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minVal "0.025"
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maxVal "0.02"
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resultvar $decalscale
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}
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}
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}
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"Subrect"
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{
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"$Material" "decals/blood4"
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"$Pos" "0 0"
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"$Size" "1024 1024"
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"$modelmaterial" "decals/blood4"
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}
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"DecalModulate"
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{
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"$translucent" 1
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"$basetexture" "decals/blood5"
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"$decal" 1
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"$decalscale" 0.1
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Proxies
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{
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UniformNoise
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{
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minVal "0.025"
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maxVal "0.02"
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resultvar $decalscale
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}
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}
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}
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"Subrect"
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{
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"$Material" "decals/blood5"
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"$Pos" "0 0"
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"$Size" "1024 1024"
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"$modelmaterial" "decals/blood5"
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}
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"DecalModulate"
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{
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"$translucent" 1
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"$basetexture" "decals/blood6"
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"$decal" 1
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"$decalscale" 0.1
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Proxies
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{
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UniformNoise
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{
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minVal "0.025"
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maxVal "0.02"
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resultvar $decalscale
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}
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}
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}
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"Subrect"
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{
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"$Material" "decals/blood6"
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"$Pos" "0 0"
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"$Size" "1024 1024"
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"$modelmaterial" "decals/blood6"
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}
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"Subrect"
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{
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"$Material" "decals/blood7"
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"$Pos" "0 0"
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"$Size" "1024 1024"
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"$modelmaterial" "decals/blood7"
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}
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"DecalModulate"
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{
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"$translucent" 1
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"$basetexture" "decals/blood8"
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"$decal" 1
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"$decalscale" 0.1
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Proxies
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{
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UniformNoise
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{
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minVal "0.025"
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maxVal "0.02"
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resultvar $decalscale
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}
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}
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}
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"Subrect"
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{
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"$Material" "decals/blood8"
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"$Pos" "0 0"
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"$Size" "1024 1024"
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"$modelmaterial" "decals/blood8"
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/bb2/bb2_muzzleflash_2"
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"$additive" "1"
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"$vertexcolor" 1
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"$vertexalpha" "1"
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/bb2/bb2_muzzleflash_4"
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"$additive" "1"
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"$vertexcolor" 1
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"$vertexalpha" "1"
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}
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SpriteCard
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{
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$basetexture "effects/bb2/bb2_randomsparks_3"
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$additive 1
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$depthblend 0
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$distancealpha 1
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$softedges 0
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$overbrightfactor 5
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}
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"SpriteCard"
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{
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$basetexture "effects/bb2/bb2_sparks"
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$additive 1
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$overbrightfactor 7
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$DEPTHBLEND 1
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$depthblendscale 10
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/BMClassic/BM_Classic_Ring"
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"$additive" 1
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"$translucent" 1
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"$vertexcolor" 1
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}
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UnlitGeneric
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{
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$basetexture "effects/combinemuzzle1"
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$additive 1
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$vertexalpha 1
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$vertexcolor 1
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$translucent 1
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"360?$gammaColorRead" 1
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"360?$linearWrite" 1
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}
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UnlitGeneric
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{
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$basetexture "effects/combinemuzzle2"
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$additive 1
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$vertexalpha 1
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$vertexcolor 1
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$translucent 1
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"360?$gammaColorRead" 1
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"360?$linearWrite" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/fas_debris"
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"$vertexcolor" 1
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"$vertexalpha" 1
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"$translucent" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/fas_debris"
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"$vertexcolor" 1
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"$vertexalpha" 1
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"$translucent" 1
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"$maxdistance" 800
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"$farfadeinterval" 150
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}
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"SpriteCard"
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{
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$basetexture "effects/fas_dust_b"
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$SEQUENCE_BLEND_MODE 1 //2
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$MAXLUMFRAMEBLEND1 0
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$MAXLUMFRAMEBLEND2 1
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$depthblend 1
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$STARTFADESIZE .45
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$ENDFADESIZE .575
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"$vertexcolor" 1
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"$vertexalpha" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/fas_glow_debris"
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"$additive" "1"
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"$vertexcolor" 1
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"$vertexalpha" "1"
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}
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"Refract"
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{
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"<dx90"
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{
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"$fallbackmaterial" "nature/water_warp01_dx8"
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}
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"$refractamount" ".04"
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// "$refracttint" ".25 .47 .32}"
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"$bluramount" "1"
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"$scale" "[1 1]"
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"$bumpmap" "nature/water_coast01_dudv"
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"$normalmap" "nature/water_coast01_normal"
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"$bumpframe" "0"
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"Proxies"
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{
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"TextureScroll"
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{
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"texturescrollvar" "$bumptransform"
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"texturescrollrate" .1
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"texturescrollangle" 45.00
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}
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}
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/fas_smoke_beam"
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"$vertexcolor" 1
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"$vertexalpha" 1
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"$translucent" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/fas_smoke_trail"
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"$vertexcolor" 1
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"$vertexalpha" 1
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"$translucent" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/fas_wood_debris"
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"$vertexcolor" 1
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"$vertexalpha" 1
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"$translucent" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/fas_wood_debris"
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"$vertexcolor" 1
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"$vertexalpha" 1
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"$translucent" 1
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"$maxdistance" 800
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"$farfadeinterval" 100
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}
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UnlitGeneric
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{
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$basetexture "effects/fleck_cement1"
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$translucent 1
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$vertexalpha 1
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$vertexcolor 1
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}
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UnlitGeneric
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{
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$basetexture "effects/fleck_glass2"
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$translucent 1
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$vertexcolor 1
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$vertexalpha 1
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$nocull 1
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}
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Sprite
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{
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$spriteorientation vp_parallel
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$spriteorigin "[ 0.50 0.50 ]"
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$basetexture "effects/gunshipmuzzle"
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$spriterendermode 8
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}
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"Spritecard"
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{
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"$basetexture" "Effects/softglow"
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"$surfaceprop" "no_decal"
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"$additive" 1
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"$vertexcolor" 1
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"$vertexalphamat" 1
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$DEPTHBLEND "0"
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$minsize .001
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// $maxsize .002
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// $startfadesize .001
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// $endfadesize .005
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}
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"UnlitGeneric"
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{
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"$basetexture" "Effects/softglow"
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"$surfaceprop" "no_decal"
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"$additive" 1
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"$vertexcolor" 1
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"$vertexalpha" 1
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}
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"UnlitGeneric"
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{
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"$basetexture" "effects/sparkwires_b"
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"$additive" "1"
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"$vertexcolor" 1
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"$vertexalpha" "1"
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}
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"UnlitGeneric"
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{
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"$basetexture" "particle/Ac/fc4_smoke_medium02"
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"$vertexcolor" "1"
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"$vertexalpha" "1"
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"$translucent" "1"
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}
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"UnlitGeneric"
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{
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"$basetexture" "particle/Ac/gtav_ptfx_smoke_wispy_anim"
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"$vertexcolor" "1"
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"$vertexalpha" "1"
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"$translucent" "1"
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}
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"UnlitGeneric"
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{
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$basetexture "particle/Ac/insandstorm_t_sparks_03_bc"
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$additive 1
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$OVERBRIGHTFACTOR 1
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$DEPTHBLEND 1
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$blendframes 1
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}
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"UnlitGeneric"
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{
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$basetexture "particle/Ac/insandstorm_t_sparks_05_bc"
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$additive 1
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$OVERBRIGHTFACTOR 1
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$DEPTHBLEND 1
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$blendframes 1
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}
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"Spritecard"
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{
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"$basetexture" "particle/Ac/insandstorm_t_thinsmoke_01_bc"
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"$translucent" 1
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// "$additive" 1
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"$overbrightfactor" "1"
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}
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"UnlitGeneric"
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{
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"$basetexture" "particle/Ac/insandstorm_t_thinsmoke_05_bc"
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"$vertexcolor" "1"
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"$vertexalpha" "1"
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"$translucent" "1"
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}
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"SpriteCard"
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{
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"$basetexture" "particle/Ac/insandstorm_t_thinsmoke_05_bc"
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"$vertexcolor" "1"
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"$vertexalpha" "1"
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"$translucent" "1"
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"$depthblend" "1"
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"$depthblendscale" "22"
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}
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"UnlitGeneric"
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{
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$BASETEXTURE "particle/Ac/insandstorm_t_thinsmoke_06_bc"
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"$vertexcolor" "1"
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"$vertexalpha" "1"
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"$translucent" "1"
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}
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"UnlitGeneric"
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{
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$BASETEXTURE "particle/Ac/insandstorm_t_thinsmoke_07_bc"
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"$vertexcolor" "1"
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"$vertexalpha" "1"
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"$translucent" "1"
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}
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"UnlitGeneric"
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{
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"$basetexture" "particle/Ac/irons_blood4x4_head2r"
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"$vertexcolor" "1"
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"$vertexalpha" "1"
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"$translucent" "1"
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}
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"UnlitGeneric"
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||||
{
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||||
"$basetexture" "particle/Ac/irons_blood4x4_head_r"
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"$vertexcolor" "1"
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"$vertexalpha" "1"
|
||||
"$translucent" "1"
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
"Spritecard"
|
||||
{
|
||||
"$basetexture" "particle/Ac/irons_exp_smoke2_8x4s"
|
||||
"$translucent" 1
|
||||
// "$additive" 1
|
||||
"$overbrightfactor" "1"
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
"Spritecard"
|
||||
{
|
||||
"$basetexture" "particle/Ac/irons_muzzle_metalrea8x4"
|
||||
"$translucent" 1
|
||||
// "$additive" 1
|
||||
"$overbrightfactor" "1"
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
"UnlitGeneric"
|
||||
{
|
||||
"$basetexture" "particle/Ac/sq_bloodside1"
|
||||
"$vertexcolor" "1"
|
||||
"$vertexalpha" "1"
|
||||
"$translucent" "1"
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
"UnlitGeneric"
|
||||
{
|
||||
"$basetexture" "particle/Ac/sq_dirtcharge3_b_w_3"
|
||||
"$vertexcolor" "1"
|
||||
"$vertexalpha" "1"
|
||||
"$translucent" "1"
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
"UnlitGeneric"
|
||||
{
|
||||
"$basetexture" "particle/Ac/sq_duststream1"
|
||||
"$vertexcolor" "1"
|
||||
"$vertexalpha" "1"
|
||||
"$translucent" "1"
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
"Spritecard"
|
||||
{
|
||||
"$basetexture" "particle/Ac/sq_fulldustfront1_2"
|
||||
"$translucent" 1
|
||||
// "$additive" 1
|
||||
"$overbrightfactor" "1"
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,7 @@
|
|||
"UnlitGeneric"
|
||||
{
|
||||
"$basetexture" "particle/Ac/sq_groundhit2_3"
|
||||
"$vertexcolor" "1"
|
||||
"$vertexalpha" "1"
|
||||
"$translucent" "1"
|
||||
}
|
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue