diff --git a/css_enhanced/game/cstrike/maps/ty.bsp b/css_enhanced/game/cstrike/maps/ty.bsp new file mode 100644 index 000000000..9c64a1e96 Binary files /dev/null and b/css_enhanced/game/cstrike/maps/ty.bsp differ diff --git a/css_enhanced/game/cstrike/materials/dev/glow_blue.vtf b/css_enhanced/game/cstrike/materials/dev/glow_blue.vtf new file mode 100644 index 000000000..2d5a7199e Binary files /dev/null and b/css_enhanced/game/cstrike/materials/dev/glow_blue.vtf differ diff --git a/css_enhanced/game/cstrike/materials/dev/glow_blur_x.vmt b/css_enhanced/game/cstrike/materials/dev/glow_blur_x.vmt new file mode 100644 index 000000000..78e94aae5 --- /dev/null +++ b/css_enhanced/game/cstrike/materials/dev/glow_blur_x.vmt @@ -0,0 +1,8 @@ +"BlurFilterX" +{ + "$KERNEL" "1" + "$bloomamount" "1" + "$basetexture" "_rt_SmallFB0" + "$ignorez" 1 + "%noToolTexture" 1 +} diff --git a/css_enhanced/game/cstrike/materials/dev/glow_blur_y.vmt b/css_enhanced/game/cstrike/materials/dev/glow_blur_y.vmt new file mode 100644 index 000000000..87152f00e --- /dev/null +++ b/css_enhanced/game/cstrike/materials/dev/glow_blur_y.vmt @@ -0,0 +1,7 @@ +"BlurFilterY" +{ + "$KERNEL" "1" + "$basetexture" "_rt_SmallFB1" + "$ignorez" 1 + "%noToolTexture" 1 +} diff --git a/css_enhanced/game/cstrike/materials/dev/glow_color.vmt b/css_enhanced/game/cstrike/materials/dev/glow_color.vmt new file mode 100644 index 000000000..e8785b9e5 --- /dev/null +++ b/css_enhanced/game/cstrike/materials/dev/glow_color.vmt @@ -0,0 +1,7 @@ +UnlitGeneric +{ + "$basetexture" "white" + "$ignorez" "1" + "$model" "1" + "$linearwrite" "1" +} diff --git a/css_enhanced/game/cstrike/materials/dev/glow_red.vtf b/css_enhanced/game/cstrike/materials/dev/glow_red.vtf new file mode 100644 index 000000000..a664dc0fa Binary files /dev/null and b/css_enhanced/game/cstrike/materials/dev/glow_red.vtf differ diff --git a/css_enhanced/game/cstrike/materials/dev/glow_white.vtf b/css_enhanced/game/cstrike/materials/dev/glow_white.vtf new file mode 100644 index 000000000..94ac142fa Binary files /dev/null and b/css_enhanced/game/cstrike/materials/dev/glow_white.vtf differ diff --git a/css_enhanced/game/cstrike/materials/dev/halo_add_to_screen.vmt b/css_enhanced/game/cstrike/materials/dev/halo_add_to_screen.vmt new file mode 100644 index 000000000..4e7b97fc5 --- /dev/null +++ b/css_enhanced/game/cstrike/materials/dev/halo_add_to_screen.vmt @@ -0,0 +1,14 @@ +"screenspace_general" +{ + "$PIXSHADER" "haloaddoutline_ps20" + + "$ALPHA_BLEND_COLOR_OVERLAY" 1 + "$basetexture" "_rt_fullframefb" + "$ignorez" 1 + "$linearread_basetexture" 1 + "$linearwrite" 1 + + "$texture1" "dev/glow_red" + "$texture2" "dev/glow_white" + "$texture3" "dev/glow_blue" +}