Updated m3 & knife

This commit is contained in:
unknown 2024-09-15 02:42:00 +02:00
parent b9fb970d39
commit 1cc8d6d741
58 changed files with 105 additions and 126 deletions

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@ -0,0 +1,20 @@
"Vertexlitgeneric"
{
"$basetexture" "models\weapons\v_models\TED\tridagger"
"$bumpmap" "models\weapons\v_models\TED\tridagger_normal"
"$normalmapalphaenvmapmask" "1"
"$normalmapalphaphongmask" "1"
"$envmap" "env_cubemap"
"$envmaptint" "[.25 .25 .3]"
"$phong" "1"
"$phongboost" ".63"
"$phongfresnelranges" "[1 4 6]"
"$phongtint" "[.8 .8 1]"
"$phongexponenttexture" "models\weapons\v_models\TED\tridagger_exp"
"$rimlight" "1"
"$rimlightexponent" "24"
"$rimlightboost" "1.2"
"$rimmask" "1"
}

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@ -1,10 +1,15 @@
VertexLitGeneric "vertexlitgeneric"
{ {
"$baseTexture" "models\weapons\v_models\hands\t_phoenix" "$basetexture" "models\weapons\v_models\hands\t_phoenix"
"$envmap" "env_cubemap"
"$bumpmap" "models\weapons\v_models\hands\t_phoenix_normal" "$bumpmap" "models\weapons\v_models\hands\t_phoenix_normal"
"$normalmapalphaenvmapmask" "1" "$normalmapalphaenvmapmask" "1"
"$envmapcontrast" 0.3
"$envmapsaturation" 0.7 "$phong" "1"
"$envmaptint" "[ 0.36 0.36 0.36 ]" "$phongboost" "0.84"
"$phonexponent" "18"
"$phongfresnelranges" "[1 4 6]"
"$rimlight" "1"
"$rimlightexponent" "24"
"$rimlightboost" "0.2"
} }

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@ -1,7 +1,11 @@
VertexLitGeneric "vertexlitgeneric"
{ {
"$basetexture" "models\weapons\v_models\shot_m3super90\shot_m3super90" "$baseTexture" "models\weapons\v_models\shot_m3super90\shot_m3super90"
"$envmap" "env_cubemap" "$bumpmap" "models\weapons\v_models\shot_m3super90\shot_m3super90_ref"
"$envmapmask" "models\weapons\v_models\shot_m3super90\shot_m3super90_ref" "$phong" "1"
"$phongexponent" "45"
"$phongboost" "1"
"$phongfresnelranges" "[1 8 6]"
} }

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@ -0,0 +1,4 @@
VertexLitGeneric
{
"$basetexture" "models\weapons\v_models\shot_m3super90\shot_m3super90"
}

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@ -21,7 +21,6 @@ game_sounds_manifest
"preload_file" "scripts/weapons/hegrenade.txt" "preload_file" "scripts/weapons/hegrenade.txt"
"preload_file" "scripts/weapons/knife.txt" "preload_file" "scripts/weapons/knife.txt"
"preload_file" "scripts/weapons/m249.txt" "preload_file" "scripts/weapons/m249.txt"
"preload_file" "scripts/weapons/m3.txt"
"preload_file" "scripts/weapons/m4a1.txt" "preload_file" "scripts/weapons/m4a1.txt"
"preload_file" "scripts/weapons/mac10.txt" "preload_file" "scripts/weapons/mac10.txt"
"preload_file" "scripts/weapons/mp5.txt" "preload_file" "scripts/weapons/mp5.txt"

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@ -1,113 +0,0 @@
WeaponData
{
"MaxPlayerSpeed" "220"
"WeaponType" "Shotgun"
"FullAuto" 1
"WeaponPrice" "1700"
"WeaponArmorRatio" "1.0"
"CrosshairMinDistance" "8"
"CrosshairDeltaDistance" "6"
"Team" "ANY"
"BuiltRightHanded" "1"
"PlayerAnimationExtension" "m3s90"
"MuzzleFlashScale" "1.3"
"CanEquipWithShield" "0"
// Weapon characteristics:
"Penetration" "1"
"Damage" "26"
"Range" "3000"
"RangeModifier" "0.70"
"Bullets" "9"
"CycleTime" "0.88"
// New accuracy model parameters
"Spread" 0.04000
"InaccuracyCrouch" 0.00750
"InaccuracyStand" 0.01000
"InaccuracyJump" 0.42000
"InaccuracyLand" 0.08400
"InaccuracyLadder" 0.07875
"InaccuracyFire" 0.04164
"InaccuracyMove" 0.04320
"RecoveryTimeCrouch" 0.29605
"RecoveryTimeStand" 0.41447
// Weapon data is loaded by both the Game and Client DLLs.
"printname" "#Cstrike_WPNHUD_m3"
"viewmodel" "models/weapons/v_shot_m3super90.mdl"
"playermodel" "models/weapons/w_shot_m3super90.mdl"
"anim_prefix" "anim"
"bucket" "0"
"bucket_position" "0"
"clip_size" "8"
"primary_ammo" "BULLET_PLAYER_BUCKSHOT"
"secondary_ammo" "None"
"weight" "20"
"item_flags" "0"
// Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
SoundData
{
//"reload" "Default.Reload"
//"empty" "Default.ClipEmpty_Rifle"
"single_shot" "Weapon_M3.Single"
special3 Default.Zoom
}
// Weapon Sprite data is loaded by the Client DLL.
TextureData
{
"weapon"
{
"font" "CSweaponsSmall"
"character" "K"
}
"weapon_s"
{
"font" "CSweapons"
"character" "K"
}
"ammo"
{
"font" "CSTypeDeath"
"character" "J"
}
"crosshair"
{
"file" "sprites/crosshairs"
"x" "0"
"y" "48"
"width" "24"
"height" "24"
}
"autoaim"
{
"file" "sprites/crosshairs"
"x" "0"
"y" "48"
"width" "24"
"height" "24"
}
}
ModelBounds
{
Viewmodel
{
Mins "-13 -3 -13"
Maxs "26 10 -3"
}
World
{
Mins "-9 -8 -5"
Maxs "28 9 9"
}
}
}

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"Bowie Knife.Deploy"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/TED/Deploy.wav"
}
"Weapon_Knife.Hit"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"rndwave"
{
"wave" "weapons/TED/Hit1.wav"
"wave" "weapons/TED/Hit2.wav"
"wave" "weapons/TED/Hit3.wav"
"wave" "weapons/TED/Hit4.wav"
}
}
"Weapon_Knife.HitWall"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/TED/HitWall.wav"
}
"Weapon_Knife.Slash"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"rndwave"
{
"wave" "weapons/TED/Slash1.wav"
"wave" "weapons/TED/Slash2.wav"
}
}
"Weapon_Knife.Stab"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/TED/Stab.wav"
}

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