diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger.vmt b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger.vmt new file mode 100644 index 000000000..cdfb3c533 --- /dev/null +++ b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger.vmt @@ -0,0 +1,20 @@ +"Vertexlitgeneric" +{ + "$basetexture" "models\weapons\v_models\TED\tridagger" + "$bumpmap" "models\weapons\v_models\TED\tridagger_normal" + "$normalmapalphaenvmapmask" "1" + "$normalmapalphaphongmask" "1" + "$envmap" "env_cubemap" + "$envmaptint" "[.25 .25 .3]" + + "$phong" "1" + "$phongboost" ".63" + "$phongfresnelranges" "[1 4 6]" + "$phongtint" "[.8 .8 1]" + "$phongexponenttexture" "models\weapons\v_models\TED\tridagger_exp" + + "$rimlight" "1" + "$rimlightexponent" "24" + "$rimlightboost" "1.2" + "$rimmask" "1" +} \ No newline at end of file diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger.vtf new file mode 100644 index 000000000..400f48d90 Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_elite.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_elite.vtf new file mode 100644 index 000000000..068dd0028 Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_elite.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_elite_normal.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_elite_normal.vtf new file mode 100644 index 000000000..9b0cd5da6 Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_elite_normal.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_exp.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_exp.vtf new file mode 100644 index 000000000..0d1fdde5f Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_exp.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_normal.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_normal.vtf new file mode 100644 index 000000000..c16d7333d Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/TED/tridagger_normal.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/hands/t_phoenix.vmt b/css_enhanced/game/cstrike/materials/models/weapons/v_models/hands/t_phoenix.vmt index 1cd069de2..e3ddf0bab 100644 --- a/css_enhanced/game/cstrike/materials/models/weapons/v_models/hands/t_phoenix.vmt +++ b/css_enhanced/game/cstrike/materials/models/weapons/v_models/hands/t_phoenix.vmt @@ -1,10 +1,15 @@ -VertexLitGeneric +"vertexlitgeneric" { - "$baseTexture" "models\weapons\v_models\hands\t_phoenix" - "$envmap" "env_cubemap" - "$bumpmap" "models\weapons\v_models\hands\t_phoenix_normal" - "$normalmapalphaenvmapmask" "1" - "$envmapcontrast" 0.3 - "$envmapsaturation" 0.7 - "$envmaptint" "[ 0.36 0.36 0.36 ]" + "$basetexture" "models\weapons\v_models\hands\t_phoenix" + "$bumpmap" "models\weapons\v_models\hands\t_phoenix_normal" + "$normalmapalphaenvmapmask" "1" + + "$phong" "1" + "$phongboost" "0.84" + "$phonexponent" "18" + "$phongfresnelranges" "[1 4 6]" + + "$rimlight" "1" + "$rimlightexponent" "24" + "$rimlightboost" "0.2" } \ No newline at end of file diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/hands/t_phoenix.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/hands/t_phoenix.vtf index 7dd8781c1..a235eb8ef 100644 Binary files a/css_enhanced/game/cstrike/materials/models/weapons/v_models/hands/t_phoenix.vtf and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/hands/t_phoenix.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/normal.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/normal.vtf new file mode 100644 index 000000000..fea0198b1 Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/normal.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/phongwarp.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/phongwarp.vtf new file mode 100644 index 000000000..775419ee1 Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/phongwarp.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90.vmt b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90.vmt index 19be044ed..e4dcced02 100755 --- a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90.vmt +++ b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90.vmt @@ -1,7 +1,11 @@ -VertexLitGeneric +"vertexlitgeneric" { - "$basetexture" "models\weapons\v_models\shot_m3super90\shot_m3super90" - "$envmap" "env_cubemap" - "$envmapmask" "models\weapons\v_models\shot_m3super90\shot_m3super90_ref" + "$baseTexture" "models\weapons\v_models\shot_m3super90\shot_m3super90" + "$bumpmap" "models\weapons\v_models\shot_m3super90\shot_m3super90_ref" + "$phong" "1" + "$phongexponent" "45" + "$phongboost" "1" + "$phongfresnelranges" "[1 8 6]" } + diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90.vtf index e71ada5e0..14ce67b41 100755 Binary files a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90.vtf and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_exponent.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_exponent.vtf new file mode 100644 index 000000000..34400143e Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_exponent.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_normal.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_normal.vtf new file mode 100644 index 000000000..96c171462 Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_normal.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_ref.vtf b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_ref.vtf index cd75c6511..6866f5ce3 100755 Binary files a/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_ref.vtf and b/css_enhanced/game/cstrike/materials/models/weapons/v_models/shot_m3super90/shot_m3super90_ref.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/shot_m3super90.vmt b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/shot_m3super90.vmt new file mode 100644 index 000000000..0b628ef64 --- /dev/null +++ b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/shot_m3super90.vmt @@ -0,0 +1,4 @@ +VertexLitGeneric +{ + "$basetexture" "models\weapons\v_models\shot_m3super90\shot_m3super90" +} diff --git a/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90.vtf b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90.vtf index 9d313e8a0..7acd9f6f9 100755 Binary files a/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90.vtf and b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90_diffuse.vtf b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90_diffuse.vtf new file mode 100644 index 000000000..fdf415c49 Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90_diffuse.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90_exponent.vtf b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90_exponent.vtf new file mode 100644 index 000000000..4d8b40f09 Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90_exponent.vtf differ diff --git a/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90_normal.vtf b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90_normal.vtf new file mode 100644 index 000000000..f209f60f3 Binary files /dev/null and b/css_enhanced/game/cstrike/materials/models/weapons/w_models/w_shot_m3super90/w_shot_m3super90_normal.vtf differ diff --git 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and b/css_enhanced/game/cstrike/models/weapons/w_shot_m3super90.xbox.vtx differ diff --git a/css_enhanced/game/cstrike/scripts/game_sounds_manifest.txt b/css_enhanced/game/cstrike/scripts/game_sounds_manifest.txt index 38e843aa4..f3218f570 100644 --- a/css_enhanced/game/cstrike/scripts/game_sounds_manifest.txt +++ b/css_enhanced/game/cstrike/scripts/game_sounds_manifest.txt @@ -21,7 +21,6 @@ game_sounds_manifest "preload_file" "scripts/weapons/hegrenade.txt" "preload_file" "scripts/weapons/knife.txt" "preload_file" "scripts/weapons/m249.txt" - "preload_file" "scripts/weapons/m3.txt" "preload_file" "scripts/weapons/m4a1.txt" "preload_file" "scripts/weapons/mac10.txt" "preload_file" "scripts/weapons/mp5.txt" diff --git a/css_enhanced/game/cstrike/scripts/weapon_m3.txt b/css_enhanced/game/cstrike/scripts/weapon_m3.txt deleted file mode 100644 index de3a6c54e..000000000 --- a/css_enhanced/game/cstrike/scripts/weapon_m3.txt +++ /dev/null @@ -1,113 +0,0 @@ -WeaponData -{ - "MaxPlayerSpeed" "220" - "WeaponType" "Shotgun" - "FullAuto" 1 - "WeaponPrice" "1700" - "WeaponArmorRatio" "1.0" - "CrosshairMinDistance" "8" - "CrosshairDeltaDistance" "6" - "Team" "ANY" - "BuiltRightHanded" "1" - "PlayerAnimationExtension" "m3s90" - "MuzzleFlashScale" "1.3" - - "CanEquipWithShield" "0" - - - // Weapon characteristics: - "Penetration" "1" - "Damage" "26" - "Range" "3000" - "RangeModifier" "0.70" - "Bullets" "9" - "CycleTime" "0.88" - - // New accuracy model parameters - "Spread" 0.04000 - "InaccuracyCrouch" 0.00750 - "InaccuracyStand" 0.01000 - "InaccuracyJump" 0.42000 - "InaccuracyLand" 0.08400 - "InaccuracyLadder" 0.07875 - "InaccuracyFire" 0.04164 - "InaccuracyMove" 0.04320 - - "RecoveryTimeCrouch" 0.29605 - "RecoveryTimeStand" 0.41447 - - // Weapon data is loaded by both the Game and Client DLLs. - "printname" "#Cstrike_WPNHUD_m3" - "viewmodel" "models/weapons/v_shot_m3super90.mdl" - "playermodel" "models/weapons/w_shot_m3super90.mdl" - - "anim_prefix" "anim" - "bucket" "0" - "bucket_position" "0" - - "clip_size" "8" - - "primary_ammo" "BULLET_PLAYER_BUCKSHOT" - "secondary_ammo" "None" - - "weight" "20" - "item_flags" "0" - - // Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds) - SoundData - { - //"reload" "Default.Reload" - //"empty" "Default.ClipEmpty_Rifle" - "single_shot" "Weapon_M3.Single" - special3 Default.Zoom - } - - // Weapon Sprite data is loaded by the Client DLL. - TextureData - { - "weapon" - { - "font" "CSweaponsSmall" - "character" "K" - } - "weapon_s" - { - "font" "CSweapons" - "character" "K" - } - "ammo" - { - "font" "CSTypeDeath" - "character" "J" - } - "crosshair" - { - "file" "sprites/crosshairs" - "x" "0" - "y" "48" - "width" "24" - "height" "24" - } - "autoaim" - { - "file" "sprites/crosshairs" - "x" "0" - "y" "48" - "width" "24" - "height" "24" - } - } - ModelBounds - { - Viewmodel - { - Mins "-13 -3 -13" - Maxs "26 10 -3" - } - World - { - Mins "-9 -8 -5" - Maxs "28 9 9" - } - } -} \ No newline at end of file diff --git a/css_enhanced/game/cstrike/scripts/weapons/knife.txt b/css_enhanced/game/cstrike/scripts/weapons/knife.txt new file mode 100644 index 000000000..63e7d3580 --- /dev/null +++ b/css_enhanced/game/cstrike/scripts/weapons/knife.txt @@ -0,0 +1,60 @@ +"Bowie Knife.Deploy" +{ + "channel" "CHAN_WEAPON" + "volume" "1.0" + "CompatibilityAttenuation" "1.0" + "pitch" "95,105" + + "wave" "weapons/TED/Deploy.wav" +} + +"Weapon_Knife.Hit" +{ + "channel" "CHAN_WEAPON" + "volume" "1.0" + "CompatibilityAttenuation" "1.0" + "pitch" "PITCH_NORM" + + "rndwave" + { + "wave" "weapons/TED/Hit1.wav" + "wave" "weapons/TED/Hit2.wav" + "wave" "weapons/TED/Hit3.wav" + "wave" "weapons/TED/Hit4.wav" + } +} + +"Weapon_Knife.HitWall" +{ + "channel" "CHAN_WEAPON" + "volume" "1.0" + "CompatibilityAttenuation" "1.0" + "pitch" "95,105" + + "wave" "weapons/TED/HitWall.wav" +} + +"Weapon_Knife.Slash" +{ + "channel" "CHAN_WEAPON" + "volume" "1.0" + "CompatibilityAttenuation" "1.0" + "pitch" "PITCH_NORM" + + "rndwave" + { + "wave" "weapons/TED/Slash1.wav" + "wave" "weapons/TED/Slash2.wav" + } +} + +"Weapon_Knife.Stab" +{ + "channel" "CHAN_WEAPON" + "volume" "1.0" + "CompatibilityAttenuation" "1.0" + "pitch" "95,105" + + "wave" "weapons/TED/Stab.wav" + +} \ No newline at end of file diff --git a/css_enhanced/game/cstrike/sound/weapons/TED/Deploy.wav b/css_enhanced/game/cstrike/sound/weapons/TED/Deploy.wav new file mode 100644 index 000000000..7daf05957 Binary files /dev/null and b/css_enhanced/game/cstrike/sound/weapons/TED/Deploy.wav differ diff --git a/css_enhanced/game/cstrike/sound/weapons/TED/Hit1.wav b/css_enhanced/game/cstrike/sound/weapons/TED/Hit1.wav new file mode 100644 index 000000000..11287ba5a Binary files /dev/null and b/css_enhanced/game/cstrike/sound/weapons/TED/Hit1.wav differ diff --git a/css_enhanced/game/cstrike/sound/weapons/TED/Hit2.wav b/css_enhanced/game/cstrike/sound/weapons/TED/Hit2.wav new file mode 100644 index 000000000..ff58d5f9a Binary files /dev/null and b/css_enhanced/game/cstrike/sound/weapons/TED/Hit2.wav differ diff --git a/css_enhanced/game/cstrike/sound/weapons/TED/Hit3.wav b/css_enhanced/game/cstrike/sound/weapons/TED/Hit3.wav new file mode 100644 index 000000000..217ba4c32 Binary files /dev/null and b/css_enhanced/game/cstrike/sound/weapons/TED/Hit3.wav differ diff --git a/css_enhanced/game/cstrike/sound/weapons/TED/Hit4.wav b/css_enhanced/game/cstrike/sound/weapons/TED/Hit4.wav new file mode 100644 index 000000000..462078c1b Binary files /dev/null and b/css_enhanced/game/cstrike/sound/weapons/TED/Hit4.wav differ diff --git a/css_enhanced/game/cstrike/sound/weapons/TED/HitWall.wav b/css_enhanced/game/cstrike/sound/weapons/TED/HitWall.wav new file mode 100644 index 000000000..74915a09c Binary files /dev/null and b/css_enhanced/game/cstrike/sound/weapons/TED/HitWall.wav differ diff --git a/css_enhanced/game/cstrike/sound/weapons/TED/Slash1.wav b/css_enhanced/game/cstrike/sound/weapons/TED/Slash1.wav new file mode 100644 index 000000000..1d7a5506c Binary files /dev/null and b/css_enhanced/game/cstrike/sound/weapons/TED/Slash1.wav differ diff --git a/css_enhanced/game/cstrike/sound/weapons/TED/Slash2.wav b/css_enhanced/game/cstrike/sound/weapons/TED/Slash2.wav new file mode 100644 index 000000000..8c3bc54e4 Binary files /dev/null and b/css_enhanced/game/cstrike/sound/weapons/TED/Slash2.wav differ diff --git a/css_enhanced/game/cstrike/sound/weapons/TED/Stab.wav b/css_enhanced/game/cstrike/sound/weapons/TED/Stab.wav new file mode 100644 index 000000000..c6a4db20b Binary files /dev/null and b/css_enhanced/game/cstrike/sound/weapons/TED/Stab.wav differ diff --git a/css_enhanced/game/cstrike/sound/weapons/m3/m3-1.wav b/css_enhanced/game/cstrike/sound/weapons/m3/m3-1.wav index acb7fcdbf..1c64bdfa1 100644 Binary files a/css_enhanced/game/cstrike/sound/weapons/m3/m3-1.wav and b/css_enhanced/game/cstrike/sound/weapons/m3/m3-1.wav differ